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  • CNetworkedSequenceOperation
  • CNullEntity
  • CODTA_Unit_Warlock_Imp
  • CObstructionObject
  • COrnamentProp
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  • CPathCorner
  • CPathCornerCrash
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  • CPathMover
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  • CPathNode
  • CPathParticleRope
  • CPathParticleRopeAlias_path_particle_rope_clientside
  • CPathQueryComponent
  • CPathSimple
  • CPathSimpleAPI
  • CPathTrack
  • CPathWithDynamicNodes
  • CPhysBallSocket
  • CPhysBox
  • CPhysConstraint
  • CPhysExplosion
  • CPhysFixed
  • CPhysForce
  • CPhysHinge
  • CPhysHingeAlias_phys_hinge_local
  • CPhysImpact
  • CPhysLength
  • CPhysMagnet
  • CPhysMotor
  • CPhysMotorAPI
  • CPhysPulley
  • CPhysSlideConstraint
  • CPhysThruster
  • CPhysTorque
  • CPhysWheelConstraint
  • CPhysicsEntitySolver
  • CPhysicsProp
  • CPhysicsProp::CrateType_t
  • CPhysicsPropOverride
  • CPhysicsPropRespawnable
  • CPhysicsShake
  • CPhysicsSpring
  • CPlatTrigger
  • CPlayerTrackedStatsEntity
  • CPlayerVisibility
  • CPlayer_AutoaimServices
  • CPlayer_CameraServices
  • CPlayer_FlashlightServices
  • CPlayer_ItemServices
  • CPlayer_MovementServices
  • CPlayer_MovementServices_Humanoid
  • CPlayer_ObserverServices
  • CPlayer_UseServices
  • CPlayer_WaterServices
  • CPlayer_WeaponServices
  • CPointAngularVelocitySensor
  • CPointCamera
  • CPointCameraVFOV
  • CPointChildModifier
  • CPointClientUIDialog
  • CPointClientUIWorldPanel
  • CPointClientUIWorldTextPanel
  • CPointCommentaryNode
  • CPointEntity
  • CPointEntityFinder
  • CPointOrient
  • CPointPrefab
  • CPointPrefabAPI
  • CPointPush
  • CPointTemplate
  • CPointTemplateAPI
  • CPointValueRemapper
  • CPointVelocitySensor
  • CPointWorldText
  • CPostProcessingVolume
  • CPrecipitationVData
  • CPropDataComponent
  • CPulseFuncs_GameParticleManager
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  1. Dota 2
  2. server
  3. CPhysConstraint
  4. CPhysBallSocket

CPhysBallSocket

Inherits from (102 fields)
CPhysConstraintCLogicalEntityCServerOnlyEntityCBaseEntityCEntityInstance
  • m_flJointFriction: float321272 (0x04F8)
  • m_bEnableSwingLimit: bool1276 (0x04FC)
  • m_flSwingLimit: float321280 (0x0500)
  • m_bEnableTwistLimit: bool1284 (0x0504)
  • m_flMinTwistAngle: float321288 (0x0508)
  • m_flMaxTwistAngle: float321292 (0x050C)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.