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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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18,139
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CPathTrack
CPathWithDynamicNodes
CPhysBallSocket
CPhysBox
CPhysConstraint
CPhysExplosion
CPhysFixed
CPhysForce
CPhysHinge
CPhysHingeAlias_phys_hinge_local
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CPhysicsEntitySolver
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
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CPlatTrigger
CPlayerTrackedStatsEntity
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CPointAngularVelocitySensor
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CPostProcessingVolume
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CQuickBuyController
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
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CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CScriptItem
Type
/
to search schemas
Dota 2
server
CLogicalEntity
CPhysicsEntitySolver
CPhysicsEntitySolver
physics_entity_solver
1208 bytes (0x04B8), align 8
Source
Inherits
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
Also in
Counter-Strike 2
offsets differ
Deadlock
offsets differ
Half-Life: Alyx
differs
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x04A7
m_hMovingEntity
CHandle
<
CBaseEntity
>
1192
0x04A8
m_hPhysicsBlocker
CHandle
<
CBaseEntity
>
1196
0x04AC
m_separationDuration
float32
1200
0x04B0
m_cancelTime
GameTime_t
1204
0x04B4
physics_entity_solver
spawnable
Flags
ECF_NOT_NETWORKED
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
moving_entity
CHandle
m_hMovingEntity
blocker
CHandle
m_hPhysicsBlocker
duration
float32
m_separationDuration
Inputs
Declared here
With inherited
Inherited inputs
Outputs
Declared here
With inherited
Inherited outputs