Source 2 Viewer
  • CPlayer_AutoaimServices
  • CPlayer_CameraServices
  • CPlayer_FlashlightServices
  • CPlayer_ItemServices
  • CPlayer_MovementServices
  • CPlayer_MovementServices_Humanoid
  • CPlayer_ObserverServices
  • CPlayer_UseServices
  • CPlayer_WaterServices
  • CPlayer_WeaponServices
  • CPointAngularVelocitySensor
  • CPointCamera
  • CPointCameraVFOV
  • CPointChildModifier
  • CPointClientUIDialog
  • CPointClientUIWorldPanel
  • CPointClientUIWorldTextPanel
  • CPointCommentaryNode
  • CPointEntity
  • CPointEntityFinder
  • CPointOrient
  • CPointPrefab
  • CPointPrefabAPI
  • CPointPush
  • CPointTemplate
  • CPointTemplateAPI
  • CPointValueRemapper
  • CPointVelocitySensor
  • CPointWorldText
  • CPostProcessingVolume
  • CPrecipitationVData
  • CPropDataComponent
  • CPulseFuncs_GameParticleManager
  • CPushable
  • CQuickBuyController
  • CRagdollConstraint
  • CRagdollMagnet
  • CRagdollManager
  • CRagdollProp
  • CRagdollPropAlias_physics_prop_ragdoll
  • CRagdollPropAttached
  • CRelativeLocation
  • CRelativeTransform
  • CRenderComponent
  • CResponseQueue
  • CRevertSaved
  • CRopeKeyframe
  • CRopeKeyframeAlias_move_rope
  • CRoshanPhaseInfo
  • CRotatorTarget
  • CSceneCriteria
  • CSceneEntity
  • CSceneEntityAlias_logic_choreographed_scene
  • CSceneListManager
  • CSceneOpportunity
  • CScenePayloadVData
  • CSceneRequest
  • CScriptItem
  • CScriptNavBlocker
  • CScriptTriggerHurt
  • CScriptTriggerMultiple
  • CScriptTriggerOnce
  • CScriptTriggerPush
  • CScriptedSequence
  • CSequenceTransitioner2
  • CServerOnlyEntity
  • CServerOnlyModelEntity
  • CServerOnlyPointEntity
  • CServerRagdollTrigger
  • CShower
  • CSimpleMarkupVolumeTagged
  • CSingleplayRules
  • CSkeletonInstance
  • CSkyCamera
  • CSkyboxReference
  • CSmoothFunc
  • CSoundAreaEntityBase
  • CSoundAreaEntityOrientedBox
  • CSoundAreaEntitySphere
  • CSoundEventAABBEntity
Type / to search
  1. Dota 2
  2. server
  3. CBaseEntity
  4. CPointEntityFinder

CPointEntityFinder

Inherits from (88 fields)
CBaseEntityCEntityInstance
  • m_hEntity: CHandle< CBaseEntity >1176 (0x0498)
    MNotSaved
  • m_iFilterName: CUtlSymbolLarge1184 (0x04A0)
  • m_hFilter: CHandle< CBaseFilter >1192 (0x04A8)
  • m_iRefName: CUtlSymbolLarge1200 (0x04B0)
  • m_hReference: CHandle< CBaseEntity >1208 (0x04B8)
  • m_FindMethod: EntFinderMethod_t1212 (0x04BC)
  • m_OnFoundEntity: CEntityIOOutput1216 (0x04C0)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.