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  • CPathAccompany
  • CPathCorner
  • CPathCornerCrash
  • CPathKeyFrame
  • CPathMover
  • CPathMoverEntitySpawn
  • CPathMoverEntitySpawner
  • CPathNode
  • CPathParticleRope
  • CPathParticleRopeAlias_path_particle_rope_clientside
  • CPathQueryComponent
  • CPathSimple
  • CPathSimpleAPI
  • CPathTrack
  • CPathWithDynamicNodes
  • CPathfindInDirectionData
  • CPathfindLocalData
  • CPathfindRandomData
  • CPhysBallSocket
  • CPhysBox
  • CPhysConstraint
  • CPhysExplosion
  • CPhysFixed
  • CPhysForce
  • CPhysHinge
  • CPhysHingeAlias_phys_hinge_local
  • CPhysImpact
  • CPhysLength
  • CPhysMagnet
  • CPhysMotor
  • CPhysMotorAPI
  • CPhysPulley
  • CPhysSlideConstraint
  • CPhysThruster
  • CPhysTorque
  • CPhysWheelConstraint
  • CPhysicalButton
  • CPhysicsEntitySolver
  • CPhysicsNPCSolver
  • CPhysicsProp
  • CPhysicsProp::CrateType_t
  • CPhysicsPropOverride
  • CPhysicsPropRespawnable
  • CPhysicsShake
  • CPhysicsSpring
  • CPhysicsWire
  • CPlatTrigger
  • CPlayerSprayDecal
  • CPlayerTrackedStatsEntity
  • CPlayerVisibility
  • CPlayer_AutoaimServices
  • CPlayer_CameraServices
  • CPlayer_FlashlightServices
  • CPlayer_ItemServices
  • CPlayer_MovementServices
  • CPlayer_MovementServices_Humanoid
  • CPlayer_ObserverServices
  • CPlayer_UseServices
  • CPlayer_WaterServices
  • CPlayer_WeaponServices
  • CPointAngleSensor
  • CPointAngularVelocitySensor
  • CPointBroadcastClientCommand
  • CPointCamera
  • CPointCameraVFOV
  • CPointChildModifier
  • CPointClientCommand
  • CPointClientUIDialog
  • CPointClientUIWorldPanel
  • CPointClientUIWorldTextPanel
  • CPointCommentaryNode
  • CPointEntity
  • CPointEntityFinder
  • CPointHurt
  • CPointModifierThinker
  • CPointOrient
  • CPointPrefab
  • CPointPrefabAPI
  • CPointProximitySensor
  • CPointPulse
Type / to search
  1. Deadlock
  2. server
  3. CBreakable
  4. CPhysBox

CPhysBox

Inherits from (136 fields)
CBreakableCBaseModelEntityCBaseEntityCEntityInstance
  • m_damageType: int322128 (0x0850)
  • m_damageToEnableMotion: int322132 (0x0854)
  • m_flForceToEnableMotion: float322136 (0x0858)
  • m_vHoverPosePosition: Vector2140 (0x085C)
  • m_angHoverPoseAngles: QAngle2152 (0x0868)
  • m_bNotSolidToWorld: bool2164 (0x0874)
  • m_bEnableUseOutput: bool2165 (0x0875)
  • m_nHoverPoseFlags: HoverPoseFlags_t2166 (0x0876)
  • m_flTouchOutputPerEntityDelay: float322168 (0x0878)
  • m_OnDamaged: CEntityIOOutput2176 (0x0880)
  • m_OnAwakened: CEntityIOOutput2200 (0x0898)
  • m_OnMotionEnabled: CEntityIOOutput2224 (0x08B0)
  • m_OnPlayerUse: CEntityIOOutput2248 (0x08C8)
  • m_OnStartTouch: CEntityIOOutput2272 (0x08E0)
  • m_hCarryingPlayer: CHandle< CBasePlayerPawn >2296 (0x08F8)
Also in
client.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.