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Deadlock
Half-Life: Alyx
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10,187
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CPathNode
CPathParticleRope
CPathParticleRopeAlias_path_particle_rope_clientside
CPathQueryComponent
CPathSimple
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CPathWithDynamicNodes
CPathfindInDirectionData
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CPhysLength
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CPrecipitationBlocker
Type
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Deadlock
server
CPhysConstraint
CPhysLength
CPhysLength
phys_lengthconstraint
1344 bytes (0x0540), align 8
Source
Inherits
CPhysConstraint
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
Also in
Counter-Strike 2
offsets differ
Dota 2
offsets differ
Half-Life: Alyx
differs
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x050F
m_offset
Vector
[2]
1296
0x0510
m_vecAttach
VectorWS
1320
0x0528
m_addLength
float32
1332
0x0534
m_minLength
float32
1336
0x0538
m_totalLength
float32
1340
0x053C
phys_lengthconstraint
spawnable
Flags
ECF_NOT_NETWORKED
Spawn order
8
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
addlength
float32
m_addLength
minlength
float32
m_minLength
attachpoint
position_vector
m_vecAttach
Inputs
Declared here
With inherited
Inherited inputs
Outputs
Declared here
With inherited
Inherited outputs