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CPathfindLocalData
CPathfindRandomData
CPhysBallSocket
CPhysBox
CPhysConstraint
CPhysExplosion
CPhysFixed
CPhysForce
CPhysHinge
CPhysHingeAlias_phys_hinge_local
CPhysImpact
CPhysLength
CPhysMagnet
CPhysMotor
CPhysMotorAPI
CPhysPulley
CPhysSlideConstraint
CPhysThruster
CPhysTorque
CPhysWheelConstraint
CPhysicalButton
CPhysicsEntitySolver
CPhysicsNPCSolver
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPhysicsWire
CPlatTrigger
CPlayerSprayDecal
CPlayerTrackedStatsEntity
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngleSensor
CPointAngularVelocitySensor
CPointBroadcastClientCommand
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientCommand
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointHurt
CPointModifierThinker
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTeleportAPI
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CPrecipitationVData
CProjectile_Airheart_FloatingBomb
CProjectile_Airheart_Package
CProjectile_Boho_BouncyProjectile
Type
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to search
Deadlock
server
CPhysConstraint
CPhysWheelConstraint
CPhysWheelConstraint
Inherits from (96 fields)
CPhysConstraint
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
expand fields
m_flSuspensionFrequency
:
float32
1280 (0x0500)
m_flSuspensionDampingRatio
:
float32
1284 (0x0504)
m_flSuspensionHeightOffset
:
float32
1288 (0x0508)
m_bEnableSuspensionLimit
:
bool
1292 (0x050C)
m_flMinSuspensionOffset
:
float32
1296 (0x0510)
m_flMaxSuspensionOffset
:
float32
1300 (0x0514)
m_bEnableSteeringLimit
:
bool
1304 (0x0518)
m_flMinSteeringAngle
:
float32
1308 (0x051C)
m_flMaxSteeringAngle
:
float32
1312 (0x0520)
m_flSteeringAxisFriction
:
float32
1316 (0x0524)
m_flSpinAxisFriction
:
float32
1320 (0x0528)
m_hSteeringMimicsEntity
:
CHandle
<
CBaseEntity
>
1324 (0x052C)
Also in
Counter-Strike 2
Dota 2