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  1. Deadlock
  2. server
  3. CPointEntity
  4. CPointAngleSensor

CPointAngleSensor

Inherits from (82 fields)
CPointEntityCBaseEntityCEntityInstance
  • m_bDisabled: bool1184 (0x04A0)
  • m_nLookAtName: CUtlSymbolLarge1192 (0x04A8)
  • m_hTargetEntity: CHandle< CBaseEntity >1200 (0x04B0)
  • m_hLookAtEntity: CHandle< CBaseEntity >1204 (0x04B4)
  • m_flDuration: float321208 (0x04B8)
  • m_flDotTolerance: float321212 (0x04BC)
  • m_flFacingTime: GameTime_t1216 (0x04C0)
  • m_bFired: bool1220 (0x04C4)
  • m_OnFacingLookat: CEntityIOOutput1224 (0x04C8)
  • m_OnNotFacingLookat: CEntityIOOutput1248 (0x04E0)
  • m_TargetDir: CEntityOutputTemplate< Vector >1272 (0x04F8)
  • m_FacingPercentage: CEntityOutputTemplate< float32 >1312 (0x0520)
Also in
Counter-Strike 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.