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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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Schemas
10,187
ConVars & Commands
6,276
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All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
CPathKeyFrame
CPathMover
CPathMoverEntitySpawner
CPathMoverEntitySpawner::TemplateChoiceStrategy_t
CPathNode
CPathParticleRope
CPathParticleRopeAlias_path_particle_rope_clientside
CPathQueryComponent
CPathSimple
CPathTrack
CPathWithDynamicNodes
CPathfindInDirectionData
CPathfindLocalData
CPathfindRandomData
CPhysBallSocket
CPhysBox
CPhysConstraint
CPhysExplosion
CPhysFixed
CPhysForce
CPhysHinge
CPhysHingeAlias_phys_hinge_local
CPhysImpact
CPhysLength
CPhysMagnet
CPhysMotor
CPhysPulley
CPhysSlideConstraint
CPhysThruster
CPhysTorque
CPhysWheelConstraint
CPhysicalButton
CPhysicsEntitySolver
CPhysicsNPCSolver
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPhysicsWire
CPlatTrigger
CPlayerSprayDecal
CPlayerTrackedStatsEntity
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngleSensor
CPointAngularVelocitySensor
CPointBroadcastClientCommand
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientCommand
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointHurt
CPointModifierThinker
CPointOrient
CPointPrefab
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTemplate
CPointValueRemapper
CPointVelocitySensor
Type
/
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Deadlock
server
CPointEntity
CPhysForce
CPhysForce
phys_force
abstract
1296 bytes (0x0510)
Source
Inherits
CPointEntity
CBaseEntity
CEntityInstance
Derived classes
CPhysThruster
CPhysTorque
Also in
Counter-Strike 2
offsets differ
Dota 2
offsets differ
Half-Life: Alyx
differs
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x04AF
m_pController
IPhysicsMotionController
*
1200
0x04B0
MPhysPtr
m_nameAttach
CUtlSymbolLarge
1208
0x04B8
m_force
float32
1216
0x04C0
m_forceTime
float32
1220
0x04C4
m_attachedObject
CHandle
<
CBaseEntity
>
1224
0x04C8
m_wasRestored
bool
1228
0x04CC
MNotSaved
m_integrator
CConstantForceController
1232
0x04D0
phys_force
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
attach1
string
m_nameAttach
force
float32
m_force
forcetime
float32
m_forceTime
Inputs
Declared here
With inherited
Name
Pulse
Description
Inherited inputs
Activate
()
—
Deactivate
()
—
scale
(param:
float
)
—
Outputs
Declared here
With inherited
Inherited outputs