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  • CPathParticleRopeAlias_path_particle_rope_clientside
  • CPathQueryComponent
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  • CPathfindLocalData
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  • CPhysBallSocket
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  • CPhysHingeAlias_phys_hinge_local
  • CPhysImpact
  • CPhysLength
  • CPhysMagnet
  • CPhysMotor
  • CPhysMotorAPI
  • CPhysPulley
  • CPhysSlideConstraint
  • CPhysThruster
  • CPhysTorque
  • CPhysWheelConstraint
  • CPhysicalButton
  • CPhysicsEntitySolver
  • CPhysicsNPCSolver
  • CPhysicsProp
  • CPhysicsProp::CrateType_t
  • CPhysicsPropOverride
  • CPhysicsPropRespawnable
  • CPhysicsShake
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  • CPhysicsWire
  • CPlatTrigger
  • CPlayerSprayDecal
  • CPlayerTrackedStatsEntity
  • CPlayerVisibility
  • CPlayer_AutoaimServices
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  • CPlayer_FlashlightServices
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  • CPlayer_MovementServices
  • CPlayer_MovementServices_Humanoid
  • CPlayer_ObserverServices
  • CPlayer_UseServices
  • CPlayer_WaterServices
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  • CPointAngleSensor
  • CPointAngularVelocitySensor
  • CPointBroadcastClientCommand
  • CPointCamera
  • CPointCameraVFOV
  • CPointChildModifier
  • CPointClientCommand
  • CPointClientUIDialog
  • CPointClientUIWorldPanel
  • CPointClientUIWorldTextPanel
  • CPointCommentaryNode
  • CPointEntity
  • CPointEntityFinder
  • CPointHurt
  • CPointModifierThinker
  • CPointOrient
  • CPointPrefab
  • CPointPrefabAPI
  • CPointProximitySensor
  • CPointPulse
  • CPointPush
  • CPointServerCommand
  • CPointTeleport
  • CPointTeleportAPI
  • CPointTemplate
  • CPointTemplateAPI
  • CPointValueRemapper
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  • CPointWorldText
Type / to search
  1. Deadlock
  2. server
  3. CBaseAnimGraph
  4. CPhysMagnet

CPhysMagnet

Inherits from (137 fields)
CBaseAnimGraphCBaseModelEntityCBaseEntityCEntityInstance
  • m_OnMagnetAttach: CEntityIOOutput2688 (0x0A80)
  • m_OnMagnetDetach: CEntityIOOutput2712 (0x0A98)
  • m_massScale: float322736 (0x0AB0)
  • m_forceLimit: float322740 (0x0AB4)
  • m_torqueLimit: float322744 (0x0AB8)
  • m_MagnettedEntities: CUtlVector< magnetted_objects_t >2752 (0x0AC0)
  • m_bActive: bool2776 (0x0AD8)
  • m_bHasHitSomething: bool2777 (0x0AD9)
  • m_flTotalMass: float322780 (0x0ADC)
  • m_flRadius: float322784 (0x0AE0)
  • m_flNextSuckTime: GameTime_t2788 (0x0AE4)
  • m_iMaxObjectsAttached: int322792 (0x0AE8)
Also in
client.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.