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  • CPhysBox
  • CPhysConstraint
  • CPhysExplosion
  • CPhysFixed
  • CPhysForce
  • CPhysHinge
  • CPhysHingeAlias_phys_hinge_local
  • CPhysImpact
  • CPhysLength
  • CPhysMagnet
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  • CPhysMotorAPI
  • CPhysPulley
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  • CPhysWheelConstraint
  • CPhysicalButton
  • CPhysicsEntitySolver
  • CPhysicsNPCSolver
  • CPhysicsProp
  • CPhysicsProp::CrateType_t
  • CPhysicsPropOverride
  • CPhysicsPropRespawnable
  • CPhysicsShake
  • CPhysicsSpring
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  • CPlayerSprayDecal
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  • CPlayer_AutoaimServices
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  • CPlayer_MovementServices_Humanoid
  • CPlayer_ObserverServices
  • CPlayer_UseServices
  • CPlayer_WaterServices
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  • CPointAngleSensor
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  • CPointCommentaryNode
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  • CPointModifierThinker
  • CPointOrient
  • CPointPrefab
  • CPointPrefabAPI
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  • CPointPulse
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  • CPointServerCommand
  • CPointTeleport
  • CPointTeleportAPI
  • CPointTemplate
  • CPointTemplateAPI
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  • CPointVelocitySensor
  • CPointWorldText
  • CPostProcessingVolume
  • CPrecipitation
  • CPrecipitationBlocker
  • CPrecipitationVData
  • CProjectile_Airheart_FloatingBomb
  • CProjectile_Airheart_Package
  • CProjectile_Boho_BouncyProjectile
  • CProjectile_BookwormDragon_Projectile
  • CProjectile_Doorman_Cart_Projectile
  • CProjectile_Familiar_MovingToAttach
Type / to search
  1. Deadlock
  2. server
  3. CLogicalEntity
  4. CPhysicsNPCSolver

CPhysicsNPCSolver

Inherits from (82 fields)
CLogicalEntityCServerOnlyEntityCBaseEntityCEntityInstance
  • m_pNext: CPhysicsNPCSolver*1192 (0x04A8)
    MNotSaved
  • m_hNPC: CHandle< CAI_BaseNPC >1200 (0x04B0)
  • m_hEntity: CHandle< CBaseEntity >1204 (0x04B4)
  • m_pController: IPhysicsMotionController*1208 (0x04B8)
    MPhysPtr
  • m_separationDuration: float321216 (0x04C0)
  • m_cancelTime: GameTime_t1220 (0x04C4)
  • m_allowIntersection: bool1224 (0x04C8)
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.