Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
4,516
ConVars & Commands
5,573
Show
All
4,516
Classes
3,881
Enums
635
Entities
852
Components
19
Networked
414
VData
27
Exclusive
482
CPathSimple
CPathWithDynamicNodes
CPhysicsBodyGameMarkup
CPhysicsBodyGameMarkupData
CPlayerControllerComponent
CPlayerPawnComponent
CPlayerSprayDecalRenderHelper
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointChildModifier
CPointOffScreenIndicatorUi
CPointOrient
CPointTemplate
CPrecipitationVData
CPropDataComponent
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_Step_EntFire
CPulseGameBlackboard
CRR_Response
CRR_Response::ResponseEnum_t
CRagdollManager
CRandSimTimer
CRandStopwatch
CRemapFloat
CRenderComponent
CResponseCriteriaSet
CRopeOverlapHit
CSMatchStats_t
CSPerRoundStats_t
CSPlayerBlockingUseAction_t
CSPlayerState
CSWeaponCategory
CSWeaponMode
CSWeaponNameID
CSWeaponSilencerType
CSWeaponType
CSceneEventInfo
CScriptUniformRandomStream
CServerOnlyModelEntity
CSimTimer
CSimpleSimTimer
CSimpleStopwatch
CSkeletonAnimationController
CSkeletonInstance
CSkillDamage
CSkillFloat
CSkillInt
CSkyboxReference
CSoundEnvelope
CSoundOpvarSetBoxEntity
CSoundPatch
CSpriteOriented
CStopwatch
CStopwatchBase
CTakeDamageInfo
CTakeDamageResult
CTakeDamageSummaryScopeGuard
CTimeline
CTriggerFan
CVectorExponentialMovingAverage
CVectorMovingAverage
CWaterSplasher
CWorldCompositionChunkReferenceElement_t
C_AK47
C_AttributeContainer
C_BarnLight
C_BaseButton
C_BaseCSGrenade
C_BaseCSGrenadeProjectile
Type
/
to search schemas
Counter-Strike 2
client
C_BaseEntity
CPointOrient
CPointOrient
point_orient
1568 bytes (0x0620), align 8
Source
Inherits
C_BaseEntity
CEntityInstance
Metadata
MEntityAllowsPortraitWorldSpawn
Also in
server
Dota 2
offsets differ
Deadlock
offsets differ
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x05FF
m_iszSpawnTargetName
CUtlSymbolLarge
1536
0x0600
m_hTarget
CHandle
<
C_BaseEntity
>
1544
0x0608
m_bActive
bool
1548
0x060C
m_nGoalDirection
PointOrientGoalDirectionType_t
1552
0x0610
m_nConstraint
PointOrientConstraint_t
1556
0x0614
m_flMaxTurnRate
float32
1560
0x0618
m_flLastGameTime
GameTime_t
1564
0x061C
point_orient
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
orient_towards
string
m_iszSpawnTargetName
start_active
bool
m_bActive
constraint_type
PointOrientConstraint_t
m_nConstraint
goal_direction_type
PointOrientGoalDirectionType_t
m_nGoalDirection
max_turn_rate
float32
m_flMaxTurnRate
Inputs
Declared here
With inherited
Name
Pulse
Description
Inherited inputs
SetActive
(param:
bool
)
—
SetTarget
(param:
string
)
—