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Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
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Schemas4,516ConVars & Commands5,573
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  • CPulseCell_Step_EntFire
  • CPulseGameBlackboard
  • CRR_Response
  • CRR_Response::ResponseEnum_t
  • CRagdollManager
  • CRandSimTimer
  • CRandStopwatch
  • CRemapFloat
  • CRenderComponent
  • CResponseCriteriaSet
  • CRopeOverlapHit
  • CSMatchStats_t
  • CSPerRoundStats_t
  • CSPlayerBlockingUseAction_t
  • CSPlayerState
  • CSWeaponCategory
  • CSWeaponMode
  • CSWeaponNameID
  • CSWeaponSilencerType
  • CSWeaponType
  • CSceneEventInfo
  • CScriptUniformRandomStream
  • CServerOnlyModelEntity
  • CSimTimer
  • CSimpleSimTimer
  • CSimpleStopwatch
  • CSkeletonAnimationController
  • CSkeletonInstance
  • CSkillDamage
  • CSkillFloat
  • CSkillInt
  • CSkyboxReference
  • CSoundEnvelope
  • CSoundOpvarSetBoxEntity
  • CSoundPatch
  • CSpriteOriented
  • CStopwatch
  • CStopwatchBase
  • CTakeDamageInfo
  • CTakeDamageResult
  • CTakeDamageSummaryScopeGuard
  • CTimeline
  • CTriggerFan
  • CVectorExponentialMovingAverage
  • CVectorMovingAverage
  • CWaterSplasher
  • CWorldCompositionChunkReferenceElement_t
  • C_AK47
  • C_AttributeContainer
  • C_BarnLight
  • C_BaseButton
  • C_BaseCSGrenade
  • C_BaseCSGrenadeProjectile
  • C_BaseClientUIEntity
  • C_BaseCombatCharacter
  • C_BaseCombatCharacter::WaterWakeMode_t
  • C_BaseDoor
  • C_BaseEntity
  • C_BaseGrenade
  • C_BaseModelEntity
  • C_BaseModelEntity::BodyGroupRequest_t
  • C_BaseModelEntity::Emphasized_Phoneme
  • C_BasePlayerPawn
  • C_BasePlayerWeapon
  • C_BasePropDoor
  • C_BaseToggle
  • C_BaseTrigger
  • C_Beam
  • C_Breakable
  • C_BreakableProp
  • C_BulletHitModel
  • C_C4
  • C_CS2HudModelAddon
  • C_CS2HudModelArms
  • C_CS2HudModelBase
  • C_CS2HudModelWeapon
  • C_CS2WeaponModuleBase
  • C_CSGO_CounterTerroristRushIntroCamera
  • C_CSGO_CounterTerroristTeamIntroCamera
  • C_CSGO_CounterTerroristWingmanIntroCamera
Type / to search schemas
  1. Counter-Strike 2
  2. client
  3. CSWeaponType

CSWeaponType

uint32_tSource
Used by fields
CCSWeaponBaseVDatam_WeaponTypeCCSWeaponBaseVDatam_WeaponType

Members

NameValueHex
WEAPONTYPE_KNIFE
0
0x00
WEAPONTYPE_PISTOL
1
0x01
WEAPONTYPE_SUBMACHINEGUN
2
0x02
WEAPONTYPE_RIFLE
3
0x03
WEAPONTYPE_SHOTGUN
4
0x04
WEAPONTYPE_SNIPER_RIFLE
5
0x05
WEAPONTYPE_MACHINEGUN
6
0x06
WEAPONTYPE_C4
7
0x07
WEAPONTYPE_TASER
8
0x08
WEAPONTYPE_GRENADE
9
0x09
WEAPONTYPE_EQUIPMENT
10
0x0A
WEAPONTYPE_STACKABLEITEM
11
0x0B
WEAPONTYPE_UNKNOWN
12
0x0C
Offsets are from Windows. Source revision 11087167 built on Oct 05 2026. Machine-readable data for scripts and AI agents: llms.txt.