MPropertySuppressBaseClassField
"m_iSlot""m_iPosition"
Inherits from (31 fields)
- m_szTracerParticle: CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > >1344 (0x0540)MPropertyDescription: "Effect to actually fire into the world from this weapon"
- MPropertyDescription: "Which 'column' to display this weapon in the HUD"MPropertyFriendlyName: "HUD Bucket"MPropertyStartGroup: "HUD Positions"
- MPropertyDescription: "Default team (non Terrorist or Counter-Terrorist) 'row' to display this weapon in the HUD."MPropertyFriendlyName: "HUD Bucket Position"
- MPropertyStartGroup: "In-Game Data"
- MPropertyFriendlyName: "In-Code weapon name"
- MPropertyStartGroup: "Firing Mode Data"
- MPropertyStartGroup: "Firing"
- MPropertyStartGroup: "Zooming"
- MPropertyStartGroup: "Iron Sights"
- MPropertyStartGroup: "Damage"
- MPropertyStartGroup: "Recovery"
- MPropertyStartGroup: "Grenade Data"
Also in