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CCSPlayerModernJump
CCSPlayerPawn
CCSPlayerPawnBase
CCSPlayerPawnBase_API
CCSPlayerPawn_API
CCSPlayerResource
CCSPlayer_ActionTrackingServices
CCSPlayer_AimPunchServices
CCSPlayer_BulletServices
CCSPlayer_BuyServices
CCSPlayer_CameraServices
CCSPlayer_DamageReactServices
CCSPlayer_HostageServices
CCSPlayer_ItemServices
CCSPlayer_MovementServices
CCSPlayer_PingServices
CCSPlayer_RadioServices
CCSPlayer_UseServices
CCSPlayer_WaterServices
CCSPlayer_WeaponServices
CCSPointPulseAPI
CCSPointScriptEntity
CCSPointScriptEntity_API
CCSSprite
CCSTeam
CCSWeaponBase
CCSWeaponBaseGun
CCSWeaponBaseShotgun
CCSWeaponBaseVData
CCSWeaponBase_API
CCashStack
CChangeLevel
CChicken
CChicken_API
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDEagle
CDamageRecord
CDebugHistory
CDecoyGrenade
CDecoyProjectile
CDestructiblePartsComponent
CDynamicLight
CDynamicNavConnectionsVolume
CDynamicProp
CDynamicPropAlias_cable_dynamic
CDynamicPropAlias_dynamic_prop
CDynamicPropAlias_prop_dynamic_override
CEconEntity
CEconItemAttribute
CEconItemView
CEconWearable
CEffectData
CEnableMotionFixup
CEntityBlocker
CEntityDissolve
CEntityFlame
CEnvBeam
CEnvBeverage
CEnvCombinedLightProbeVolume
CEnvCombinedLightProbeVolumeAPI
CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
CEnvCubemap
CEnvCubemapAPI
CEnvCubemapBox
CEnvCubemapFog
CEnvDecal
CEnvDetailController
CEnvEntityIgniter
CEnvEntityMaker
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Counter-Strike 2
server
CPlayer_WeaponServices
CCSPlayer_WeaponServices
CCSPlayer_WeaponServices
Inherits from (7 fields)
CPlayer_WeaponServices
CPlayerPawnComponent
expand fields
m_flNextAttack
:
GameTime_t
192 (0xC0)
m_hSavedWeapon
:
CHandle
<
CBasePlayerWeapon
>
196 (0xC4)
m_nTimeToMelee
:
int32
200 (0xC8)
m_nTimeToSecondary
:
int32
204 (0xCC)
m_nTimeToPrimary
:
int32
208 (0xD0)
m_nTimeToSniperRifle
:
int32
212 (0xD4)
m_bIsBeingGivenItem
:
bool
216 (0xD8)
m_bIsPickingUpItemWithUse
:
bool
217 (0xD9)
m_bPickedUpWeapon
:
bool
218 (0xDA)
m_bDisableAutoDeploy
:
bool
219 (0xDB)
m_bIsPickingUpGroundWeapon
:
bool
220 (0xDC)
m_networkAnimTiming
:
CNetworkUtlVectorBase
<
uint8
>
6240 (0x1860)
m_bBlockInspectUntilNextGraphUpdate
:
bool
6264 (0x1878)
Also in
client.dll