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Counter-Strike 2
server
CBaseEntity
CCSPlayerResource
CCSPlayerResource
MNetworkVarNames
"bool m_bHostageAlive"
"bool m_isHostageFollowingSomeone"
"CEntityIndex m_iHostageEntityIDs"
"Vector m_bombsiteCenterA"
"Vector m_bombsiteCenterB"
expand…
Inherits from (83 fields)
CBaseEntity
CEntityInstance
expand fields
m_bHostageAlive
:
bool
[12]
1192 (0x04A8)
MNetworkEnable
m_isHostageFollowingSomeone
:
bool
[12]
1204 (0x04B4)
MNetworkEnable
m_iHostageEntityIDs
:
CEntityIndex
[12]
1216 (0x04C0)
MNetworkEnable
m_bombsiteCenterA
:
Vector
1264 (0x04F0)
MNetworkEnable
m_bombsiteCenterB
:
Vector
1276 (0x04FC)
MNetworkEnable
m_hostageRescueX
:
int32
[4]
1288 (0x0508)
MNetworkEnable
m_hostageRescueY
:
int32
[4]
1304 (0x0518)
MNetworkEnable
m_hostageRescueZ
:
int32
[4]
1320 (0x0528)
MNetworkEnable
m_bEndMatchNextMapAllVoted
:
bool
1336 (0x0538)
MNetworkEnable
m_foundGoalPositions
:
bool
1337 (0x0539)
Also in
client.dll