Source 2 Viewer
CCSTeam
CCSWeaponBase
CCSWeaponBaseGun
CCSWeaponBaseShotgun
CCSWeaponBaseVData
CChangeLevel
CChicken
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDEagle
CDamageRecord
CDebugHistory
CDecoyGrenade
CDecoyProjectile
CDestructiblePartsComponent
CDynamicLight
CDynamicNavConnectionsVolume
CDynamicProp
CDynamicPropAlias_cable_dynamic
CDynamicPropAlias_dynamic_prop
CDynamicPropAlias_prop_dynamic_override
CEconEntity
CEconItemAttribute
CEconItemView
CEconWearable
CEffectData
CEnableMotionFixup
CEntityBlocker
CEntityDissolve
CEntityFlame
CEnvBeam
CEnvBeverage
CEnvCombinedLightProbeVolume
CEnvCubemap
CEnvCubemapBox
CEnvCubemapFog
CEnvDecal
CEnvDetailController
CEnvEntityIgniter
CEnvEntityMaker
CEnvExplosion
CEnvFade
CEnvGlobal
CEnvHudHint
CEnvInstructorHint
CEnvInstructorVRHint
CEnvLaser
CEnvLightProbeVolume
CEnvMuzzleFlash
CEnvParticleGlow
CEnvShake
CEnvSky
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvSpark
CEnvSplash
CEnvTilt
CEnvViewPunch
CEnvVolumetricFogController
CEnvVolumetricFogVolume
CEnvWind
CEnvWindController
CEnvWindShared
CEnvWindVolume
CFilterAttributeInt
CFilterClass
CFilterContext
Type
/
to search
Counter-Strike 2
server
CDamageRecord
CDamageRecord
MNetworkReplayCompatField
"m_iDamage"
"m_iActualHealthRemoved"
MNetworkVarNames
"CHandle< CCSPlayerPawn > m_PlayerDamager"
"CHandle< CCSPlayerPawn > m_PlayerRecipient"
expand…
m_PlayerDamager
:
CHandle
<
CCSPlayerPawn
>
48 (0x30)
MNetworkEnable
m_PlayerRecipient
:
CHandle
<
CCSPlayerPawn
>
52 (0x34)
MNetworkEnable
m_hPlayerControllerDamager
:
CHandle
<
CCSPlayerController
>
56 (0x38)
MNetworkEnable
m_hPlayerControllerRecipient
:
CHandle
<
CCSPlayerController
>
60 (0x3C)
MNetworkEnable
m_szPlayerDamagerName
:
CUtlString
64 (0x40)
MNetworkEnable
m_szPlayerRecipientName
:
CUtlString
72 (0x48)
MNetworkEnable
m_DamagerXuid
:
uint64
80 (0x50)
MNetworkEnable
m_RecipientXuid
:
uint64
88 (0x58)
MNetworkEnable
m_flBulletsDamage
:
float32
96 (0x60)
m_flDamage
:
float32
100 (0x64)
MNetworkEnable
m_flActualHealthRemoved
:
float32
104 (0x68)
MNetworkEnable
m_iNumHits
:
int32
108 (0x6C)
MNetworkEnable
m_iLastBulletUpdate
:
int32
112 (0x70)
MNetworkEnable
m_bIsOtherEnemy
:
bool
116 (0x74)
MNetworkEnable
m_killType
:
EKillTypes_t
117 (0x75)
MNetworkEnable
Referenced by (1)
CCSPlayerController_DamageServices
m_DamageList
Also in
client.dll