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CCSWeaponBaseGun
CCSWeaponBaseShotgun
CCSWeaponBaseVData
CCashStack
CChangeLevel
CChicken
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDEagle
CDamageRecord
CDebugHistory
CDecoyGrenade
CDecoyProjectile
CDestructiblePartsComponent
CDynamicLight
CDynamicNavConnectionsVolume
CDynamicProp
CDynamicPropAlias_cable_dynamic
CDynamicPropAlias_dynamic_prop
CDynamicPropAlias_prop_dynamic_override
CEconEntity
CEconItemAttribute
CEconItemView
CEconWearable
CEffectData
CEnableMotionFixup
CEntityBlocker
CEntityDissolve
CEntityFlame
CEnvBeam
CEnvBeverage
CEnvCombinedLightProbeVolume
CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
CEnvCubemap
CEnvCubemapBox
CEnvCubemapFog
CEnvDecal
CEnvDetailController
CEnvEntityIgniter
CEnvEntityMaker
CEnvExplosion
CEnvFade
CEnvGlobal
CEnvHudHint
CEnvInstructorHint
CEnvInstructorVRHint
CEnvLaser
CEnvLightProbeVolume
CEnvMuzzleFlash
CEnvParticleGlow
CEnvShake
CEnvSky
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvSpark
CEnvSplash
CEnvTilt
CEnvViewPunch
CEnvVolumetricFogController
CEnvVolumetricFogVolume
CEnvWind
CEnvWindController
CEnvWindShared
CEnvWindVolume
CExplosionTypeData
CFilterAttributeInt
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Counter-Strike 2
server
CDamageRecord
CDamageRecord
m_PlayerDamager
:
CHandle
<
CCSPlayerPawn
>
48 (0x30)
m_PlayerRecipient
:
CHandle
<
CCSPlayerPawn
>
52 (0x34)
m_hPlayerControllerDamager
:
CHandle
<
CCSPlayerController
>
56 (0x38)
m_hPlayerControllerRecipient
:
CHandle
<
CCSPlayerController
>
60 (0x3C)
m_szPlayerDamagerName
:
CUtlString
64 (0x40)
m_szPlayerRecipientName
:
CUtlString
72 (0x48)
m_DamagerXuid
:
uint64
80 (0x50)
m_RecipientXuid
:
uint64
88 (0x58)
m_flBulletsDamage
:
float32
96 (0x60)
m_flDamage
:
float32
100 (0x64)
m_flActualHealthRemoved
:
float32
104 (0x68)
m_iNumHits
:
int32
108 (0x6C)
m_iLastBulletUpdate
:
int32
112 (0x70)
m_bIsOtherEnemy
:
bool
116 (0x74)
m_killType
:
EKillTypes_t
117 (0x75)
Referenced by (1)
CCSPlayerController_DamageServices
m_DamageList
Also in
client.dll