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Type / to search schemas
  1. Counter-Strike 2
  2. server
  3. CDamageRecord

CDamageRecord

120 bytes (0x78)Source
Used by fields
CCSPlayerController_DamageServicesm_DamageList
Network
Replay compatm_iDamage → OnDamageChangedCompatm_iActualHealthRemoved → OnActualHealthRemovedChangedCompat
Also in
client

Fields

NameTypeOffset
m_PlayerDamager
CHandle<CCSPlayerPawn>
480x30
sent as ehandle
m_PlayerRecipient
CHandle<CCSPlayerPawn>
520x34
sent as ehandle
m_hPlayerControllerDamager
CHandle<CCSPlayerController>
560x38
sent as ehandle
m_hPlayerControllerRecipient
CHandle<CCSPlayerController>
600x3C
sent as ehandle
m_szPlayerDamagerName
CUtlString
640x40
m_szPlayerRecipientName
CUtlString
720x48
m_DamagerXuid
uint64
800x50
m_RecipientXuid
uint64
880x58
m_flBulletsDamage
float32
960x60
m_flDamage
float32
1000x64
m_flActualHealthRemoved
float32
1040x68
m_iNumHits
int32
1080x6C
m_iLastBulletUpdate
int32
1120x70
m_bIsOtherEnemy
bool
1160x74
m_killType
EKillTypes_t
1170x75
Offsets are from Windows. Source revision 11087167 built on Oct 05 2026. Machine-readable data for scripts and AI agents: llms.txt.