Source 2 Viewer
CDecoyProjectile
CDestructiblePartsComponent
CDynamicLight
CDynamicNavConnectionsVolume
CDynamicProp
CDynamicPropAlias_cable_dynamic
CDynamicPropAlias_dynamic_prop
CDynamicPropAlias_prop_dynamic_override
CEconEntity
CEconItemAttribute
CEconItemView
CEconWearable
CEffectData
CEnableMotionFixup
CEntityBlocker
CEntityDissolve
CEntityFlame
CEnvBeam
CEnvBeverage
CEnvCombinedLightProbeVolume
CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
CEnvCubemap
CEnvCubemapBox
CEnvCubemapFog
CEnvDecal
CEnvDetailController
CEnvEntityIgniter
CEnvEntityMaker
CEnvExplosion
CEnvFade
CEnvGlobal
CEnvHudHint
CEnvInstructorHint
CEnvInstructorVRHint
CEnvLaser
CEnvLightProbeVolume
CEnvMuzzleFlash
CEnvParticleGlow
CEnvShake
CEnvSky
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvSpark
CEnvSplash
CEnvTilt
CEnvViewPunch
CEnvVolumetricFogController
CEnvVolumetricFogVolume
CEnvWind
CEnvWindController
CEnvWindShared
CEnvWindVolume
CExplosionTypeData
CFilterAttributeInt
CFilterClass
CFilterContext
CFilterEnemy
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFireCrackerBlast
CFish
CFishPool
CFlashbang
CFlashbangProjectile
CFogController
CFogTrigger
CFogVolume
CFootstepControl
CFuncBrush
CFuncConveyor
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Counter-Strike 2
server
CBaseEntity
CEnvCombinedLightProbeVolume
CEnvCombinedLightProbeVolume
MEntityAllowsPortraitWorldSpawn
Inherits from (89 fields)
CBaseEntity
CEntityInstance
expand fields
m_Entity_Color
:
Color
5408 (0x1520)
m_Entity_flBrightness
:
float32
5412 (0x1524)
m_Entity_hCubemapTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5416 (0x1528)
m_Entity_bCustomCubemapTexture
:
bool
5424 (0x1530)
m_Entity_hLightProbeTexture_AmbientCube
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5432 (0x1538)
m_Entity_hLightProbeTexture_SDF
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5440 (0x1540)
m_Entity_hLightProbeTexture_SH2_DC
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5448 (0x1548)
m_Entity_hLightProbeTexture_SH2_R
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5456 (0x1550)
m_Entity_hLightProbeTexture_SH2_G
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5464 (0x1558)
m_Entity_hLightProbeTexture_SH2_B
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5472 (0x1560)
m_Entity_hLightProbeDirectLightIndicesTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5480 (0x1568)
m_Entity_hLightProbeDirectLightScalarsTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5488 (0x1570)
m_Entity_hLightProbeDirectLightShadowsTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
5496 (0x1578)
m_Entity_vBoxMins
:
Vector
5504 (0x1580)
m_Entity_vBoxMaxs
:
Vector
5516 (0x158C)
m_Entity_bMoveable
:
bool
5528 (0x1598)
m_Entity_nHandshake
:
int32
5532 (0x159C)
m_Entity_nEnvCubeMapArrayIndex
:
int32
5536 (0x15A0)
m_Entity_nPriority
:
int32
5540 (0x15A4)
m_Entity_bStartDisabled
:
bool
5544 (0x15A8)
m_Entity_flEdgeFadeDist
:
float32
5548 (0x15AC)
m_Entity_vEdgeFadeDists
:
Vector
5552 (0x15B0)
m_Entity_nLightProbeSizeX
:
int32
5564 (0x15BC)
m_Entity_nLightProbeSizeY
:
int32
5568 (0x15C0)
m_Entity_nLightProbeSizeZ
:
int32
5572 (0x15C4)
m_Entity_nLightProbeAtlasX
:
int32
5576 (0x15C8)
m_Entity_nLightProbeAtlasY
:
int32
5580 (0x15CC)
m_Entity_nLightProbeAtlasZ
:
int32
5584 (0x15D0)
m_Entity_bEnabled
:
bool
5609 (0x15E9)
Referenced by (1)
CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
Also in
client.dll
Dota 2
Deadlock