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  • CEnvCubemapBox
  • CEnvCubemapFog
  • CEnvDecal
  • CEnvDetailController
  • CEnvEntityIgniter
  • CEnvEntityMaker
  • CEnvExplosion
  • CEnvFade
  • CEnvGlobal
  • CEnvHudHint
  • CEnvHudHint_API
  • CEnvInstructorHint
  • CEnvInstructorVRHint
  • CEnvLaser
  • CEnvLightProbeVolume
  • CEnvLightProbeVolumeAPI
  • CEnvMuzzleFlash
  • CEnvParticleGlow
  • CEnvShake
  • CEnvSky
  • CEnvSkyAPI
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CEnvSpark
  • CEnvSplash
  • CEnvTilt
  • CEnvViewPunch
  • CEnvVolumetricFogController
  • CEnvVolumetricFogVolume
  • CEnvWind
  • CEnvWindController
  • CEnvWindShared
  • CEnvWindSharedAPI
  • CEnvWindVolume
  • CExplosionTypeData
  • CFilterAttributeInt
  • CFilterClass
  • CFilterContext
  • CFilterEnemy
  • CFilterLOS
  • CFilterMassGreater
  • CFilterModel
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
  • CFilterProximity
  • CFilterTeam
  • CFireCrackerBlast
  • CFish
  • CFishPool
  • CFlashbang
  • CFlashbangProjectile
  • CFlashbangProjectile_API
  • CFogController
  • CFogTrigger
  • CFogVolume
  • CFootstepControl
  • CFootstepControl_API
  • CFuncBrush
  • CFuncConveyor
  • CFuncConveyor_API
  • CFuncElectrifiedVolume
  • CFuncIllusionary
  • CFuncInteractionLayerClip
  • CFuncLadder
  • CFuncLadderAlias_func_useableladder
  • CFuncMonitor
  • CFuncMoveLinear
  • CFuncMoveLinearAlias_momentary_door
  • CFuncMover
  • CFuncMover::FollowConstraint_t
  • CFuncMover::FollowEntityDirection_t
  • CFuncMover::Move_t
  • CFuncMover::OrientationUpdate_t
  • CFuncMover::PathRebuildStrategy_t
  • CFuncMover::TransitionToPathNodeAction_t
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseModelEntity
  4. CEnvSky

CEnvSky

MEntityAllowsPortraitWorldSpawn
Inherits from (128 fields)
CBaseModelEntityCBaseEntityCEntityInstance
  • m_hSkyMaterial: CStrongHandle< InfoForResourceTypeIMaterial2 >1904 (0x0770)
  • m_hSkyMaterialLightingOnly: CStrongHandle< InfoForResourceTypeIMaterial2 >1912 (0x0778)
  • m_bStartDisabled: bool1920 (0x0780)
  • m_vTintColor: Color1921 (0x0781)
  • m_vTintColorLightingOnly: Color1925 (0x0785)
  • m_flBrightnessScale: float321932 (0x078C)
  • m_nFogType: int321936 (0x0790)
  • m_flFogMinStart: float321940 (0x0794)
  • m_flFogMinEnd: float321944 (0x0798)
  • m_flFogMaxStart: float321948 (0x079C)
  • m_flFogMaxEnd: float321952 (0x07A0)
  • m_bEnabled: bool1956 (0x07A4)
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10905598 built on Aug 12 2026.