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  • CEconWearable
  • CEffectData
  • CEnableMotionFixup
  • CEntityBlocker
  • CEntityDissolve
  • CEntityFlame
  • CEnvBeam
  • CEnvBeverage
  • CEnvCombinedLightProbeVolume
  • CEnvCombinedLightProbeVolumeAPI
  • CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
  • CEnvCubemap
  • CEnvCubemapAPI
  • CEnvCubemapBox
  • CEnvCubemapFog
  • CEnvDecal
  • CEnvDetailController
  • CEnvEntityIgniter
  • CEnvEntityMaker
  • CEnvExplosion
  • CEnvFade
  • CEnvGlobal
  • CEnvHudHint
  • CEnvHudHint_API
  • CEnvInstructorHint
  • CEnvInstructorVRHint
  • CEnvLaser
  • CEnvLightProbeVolume
  • CEnvLightProbeVolumeAPI
  • CEnvMuzzleFlash
  • CEnvParticleGlow
  • CEnvShake
  • CEnvSky
  • CEnvSkyAPI
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CEnvSpark
  • CEnvSplash
  • CEnvTilt
  • CEnvViewPunch
  • CEnvVolumetricFogController
  • CEnvVolumetricFogVolume
  • CEnvWind
  • CEnvWindController
  • CEnvWindShared
  • CEnvWindSharedAPI
  • CEnvWindVolume
  • CExplosionTypeData
  • CFilterAttributeInt
  • CFilterClass
  • CFilterContext
  • CFilterEnemy
  • CFilterLOS
  • CFilterMassGreater
  • CFilterModel
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
  • CFilterProximity
  • CFilterTeam
  • CFireCrackerBlast
  • CFish
  • CFishPool
  • CFlashbang
  • CFlashbangProjectile
  • CFlashbangProjectile_API
  • CFogController
  • CFogTrigger
  • CFogVolume
  • CFootstepControl
  • CFootstepControl_API
  • CFuncBrush
  • CFuncConveyor
  • CFuncConveyor_API
  • CFuncElectrifiedVolume
  • CFuncIllusionary
Type / to search
  1. Counter-Strike 2
  2. server
  3. CModelPointEntity
  4. CEnvExplosion

CEnvExplosion

Inherits from (128 fields)
CModelPointEntityCBaseModelEntityCBaseEntityCEntityInstance
  • m_iMagnitude: int321904 (0x0770)
  • m_flPlayerDamage: float321908 (0x0774)
  • m_iRadiusOverride: int321912 (0x0778)
  • m_flInnerRadius: float321916 (0x077C)
  • m_flDamageForce: float321920 (0x0780)
  • m_hInflictor: CHandle< CBaseEntity >1924 (0x0784)
  • m_iCustomDamageType: DamageTypes_t1928 (0x0788)
  • m_bCreateDebris: bool1932 (0x078C)
  • m_iszCustomEffectName: CUtlSymbolLarge1944 (0x0798)
  • m_iszCustomSoundName: CUtlSymbolLarge1952 (0x07A0)
  • m_bSuppressParticleImpulse: bool1960 (0x07A8)
  • m_iClassIgnore: Class_T1964 (0x07AC)
  • m_iClassIgnore2: Class_T1968 (0x07B0)
  • m_iszEntityIgnoreName: CUtlSymbolLarge1976 (0x07B8)
  • m_hEntityIgnore: CHandle< CBaseEntity >1984 (0x07C0)
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10812696 built on Jul 09 2026.