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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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4,516
Classes
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Enums
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482
CEnvCombinedLightProbeVolume
CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
CEnvCubemap
CEnvCubemapBox
CEnvCubemapFog
CEnvDecal
CEnvDetailController
CEnvEntityIgniter
CEnvEntityMaker
CEnvExplosion
CEnvFade
CEnvGlobal
CEnvHudHint
CEnvInstructorHint
CEnvInstructorVRHint
CEnvLaser
CEnvLightProbeVolume
CEnvMuzzleFlash
CEnvParticleGlow
CEnvShake
CEnvSky
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvSpark
CEnvSplash
CEnvTilt
CEnvViewPunch
CEnvVolumetricFogController
CEnvVolumetricFogVolume
CEnvWind
CEnvWindShared
CExplosionTypeData
CFilterAttributeInt
CFilterClass
CFilterContext
CFilterEnemy
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterName
CFilterProximity
CFilterTeam
CFireCrackerBlast
CFish
CFishPool
CFlashbang
CFlashbangProjectile
CFogController
CFogTrigger
CFogVolume
CFootstepControl
CFuncBrush
CFuncConveyor
CFuncElectrifiedVolume
CFuncIllusionary
CFuncInteractionLayerClip
CFuncLadder
CFuncLadderAlias_func_useableladder
CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FindFollowMoverStrategy_t
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::PathRebuildStrategy_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverRouter
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
Type
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Counter-Strike 2
server
CPointEntity
CEnvShake
CEnvShake
env_shake
1272 bytes (0x04F8), align 8
Source
Inherits
CPointEntity
CBaseEntity
CEntityInstance
Also in
Dota 2
offsets differ
Deadlock
offsets differ
Half-Life: Alyx
differs
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x04A7
m_limitToEntity
CUtlSymbolLarge
1192
0x04A8
m_Amplitude
float32
1200
0x04B0
m_Frequency
float32
1204
0x04B4
m_Duration
float32
1208
0x04B8
m_Radius
float32
1212
0x04BC
m_stopTime
GameTime_t
1216
0x04C0
m_nextShake
GameTime_t
1220
0x04C4
m_currentAmp
float32
1224
0x04C8
m_maxForce
Vector
1228
0x04CC
m_pShakeController
IPhysicsMotionController
*
1240
0x04D8
MPhysPtr
m_shakeCallback
CPhysicsShake
1248
0x04E0
env_shake
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
limittoentity
string
m_limitToEntity
amplitude
float32
m_Amplitude
frequency
float32
m_Frequency
duration
float32
m_Duration
radius
float32
m_Radius
Inputs
Declared here
With inherited
Name
Pulse
Description
Inherited inputs
Amplitude
(param:
float
)
—
Frequency
(param:
float
)
—
StartShake
()
—
StopShake
()
—
Outputs
Declared here
With inherited
Inherited outputs