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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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482
CEnvSky
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CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
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CExplosionTypeData
CFilterAttributeInt
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CFilterLOS
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CFilterName
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CFuncMoveLinearAlias_momentary_door
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CFuncMover::FindFollowMoverStrategy_t
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CFuncMover::TransitionToPathNodeAction_t
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CGameChoreoServices
CGameEnd
Type
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to search schemas
Counter-Strike 2
server
CBaseFilter
CFilterEnemy
CFilterEnemy
filter_enemy
1280 bytes (0x0500), align 8
Source
Inherits
CBaseFilter
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
Also in
Dota 2
offsets differ
Deadlock
offsets differ
Half-Life: Alyx
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x04DF
m_iszEnemyName
CUtlSymbolLarge
1248
0x04E0
m_flRadius
float32
1256
0x04E8
m_flOuterRadius
float32
1260
0x04EC
m_nMaxSquadmatesPerEnemy
int32
1264
0x04F0
m_iszPlayerName
CUtlSymbolLarge
1272
0x04F8
filter_enemy
spawnable
Flags
ECF_NOT_NETWORKED
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
filtername
string
m_iszEnemyName
filter_radius
float32
m_flRadius
filter_outer_radius
float32
m_flOuterRadius
filter_max_per_enemy
int32
m_nMaxSquadmatesPerEnemy
Inputs
Declared here
With inherited
Inherited inputs
Outputs
Declared here
With inherited
Inherited outputs