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Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseModelEntity
  4. CFuncConveyor

CFuncConveyor

MNetworkIncludeByName: "m_fFlags"
MNetworkOverride
"m_fFlags CBaseEntity""m_vecX CNetworkOriginCellCoordQuantizedVector""m_vecY CNetworkOriginCellCoordQuantizedVector""m_vecZ CNetworkOriginCellCoordQuantizedVector"
Inherits from (115 fields)
CBaseModelEntityCBaseEntityCEntityInstance
  • m_szConveyorModels: CUtlSymbolLarge1840 (0x0730)
  • m_flTransitionDurationSeconds: float321848 (0x0738)
  • m_angMoveEntitySpace: QAngle1852 (0x073C)
  • m_vecMoveDirEntitySpace: Vector1864 (0x0748)
    MNetworkEnable
  • m_flTargetSpeed: float321876 (0x0754)
    MNetworkEnable
  • m_nTransitionStartTick: GameTick_t1880 (0x0758)
    MNetworkEnable
  • m_nTransitionDurationTicks: int321884 (0x075C)
    MNetworkEnable
  • m_flTransitionStartSpeed: float321888 (0x0760)
    MNetworkEnable
  • m_hConveyorModels: CNetworkUtlVectorBase< CHandle< CBaseEntity > >1896 (0x0768)
    MNetworkEnable
Also in
client.dll
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.