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CEnvMuzzleFlash
CEnvParticleGlow
CEnvShake
CEnvSky
CEnvSkyAPI
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvSpark
CEnvSplash
CEnvTilt
CEnvViewPunch
CEnvVolumetricFogController
CEnvVolumetricFogVolume
CEnvWind
CEnvWindController
CEnvWindShared
CEnvWindSharedAPI
CEnvWindVolume
CExplosionTypeData
CFilterAttributeInt
CFilterClass
CFilterContext
CFilterEnemy
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFireCrackerBlast
CFish
CFishPool
CFlashbang
CFlashbangProjectile
CFlashbangProjectile_API
CFogController
CFogTrigger
CFogVolume
CFootstepControl
CFootstepControl_API
CFuncBrush
CFuncConveyor
CFuncConveyor_API
CFuncElectrifiedVolume
CFuncIllusionary
CFuncInteractionLayerClip
CFuncLadder
CFuncLadderAlias_func_useableladder
CFuncMonitor
CFuncMoveLinear
CFuncMoveLinearAlias_momentary_door
CFuncMover
CFuncMover::FollowConstraint_t
CFuncMover::FollowEntityDirection_t
CFuncMover::Move_t
CFuncMover::OrientationUpdate_t
CFuncMover::PathRebuildStrategy_t
CFuncMover::TransitionToPathNodeAction_t
CFuncMoverAPI
CFuncMoverRouter
CFuncNavBlocker
CFuncNavObstruction
CFuncPlat
CFuncPlatRot
CFuncPropRespawnZone
CFuncRetakeBarrier
CFuncRotating
CFuncRotator
CFuncRotator::Rotate_t
CFuncRotator::RotationAxis_t
CFuncShatterglass
CFuncTankTrain
CFuncTimescale
CFuncTrackAuto
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Counter-Strike 2
server
CEnvWindShared
CEnvWindShared
m_flStartTime
:
GameTime_t
8 (0x08)
MNotSaved
m_iWindSeed
:
uint32
12 (0x0C)
MNotSaved
m_iMinWind
:
uint16
16 (0x10)
m_iMaxWind
:
uint16
18 (0x12)
m_windRadius
:
int32
20 (0x14)
m_iMinGust
:
uint16
24 (0x18)
m_iMaxGust
:
uint16
26 (0x1A)
m_flMinGustDelay
:
float32
28 (0x1C)
m_flMaxGustDelay
:
float32
32 (0x20)
m_flGustDuration
:
float32
36 (0x24)
m_iGustDirChange
:
uint16
40 (0x28)
m_iInitialWindDir
:
uint16
42 (0x2A)
MNotSaved
m_flInitialWindSpeed
:
float32
44 (0x2C)
MNotSaved
m_location
:
VectorWS
48 (0x30)
MNotSaved
m_OnGustStart
:
CEntityIOOutput
= {}
64 (0x40)
m_OnGustEnd
:
CEntityIOOutput
= {}
88 (0x58)
m_hEntOwner
:
CHandle
<
CBaseEntity
>
112 (0x70)
MNotSaved
Referenced by (2)
CEnvWind
m_EnvWindShared
CEnvWindController
m_EnvWindShared
Also in
client.dll
Dota 2
Deadlock