Source 2 Viewer
  • CDynamicNavConnectionsVolume
  • CDynamicProp
  • CDynamicPropAlias_cable_dynamic
  • CDynamicPropAlias_dynamic_prop
  • CDynamicPropAlias_prop_dynamic_override
  • CEconEntity
  • CEconItemAttribute
  • CEconItemView
  • CEconWearable
  • CEffectData
  • CEnableMotionFixup
  • CEntityBlocker
  • CEntityDissolve
  • CEntityFlame
  • CEnvBeam
  • CEnvBeverage
  • CEnvCombinedLightProbeVolume
  • CEnvCubemap
  • CEnvCubemapBox
  • CEnvCubemapFog
  • CEnvDecal
  • CEnvDetailController
  • CEnvEntityIgniter
  • CEnvEntityMaker
  • CEnvExplosion
  • CEnvFade
  • CEnvGlobal
  • CEnvHudHint
  • CEnvInstructorHint
  • CEnvInstructorVRHint
  • CEnvLaser
  • CEnvLightProbeVolume
  • CEnvMuzzleFlash
  • CEnvParticleGlow
  • CEnvShake
  • CEnvSky
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CEnvSpark
  • CEnvSplash
  • CEnvTilt
  • CEnvViewPunch
  • CEnvVolumetricFogController
  • CEnvVolumetricFogVolume
  • CEnvWind
  • CEnvWindController
  • CEnvWindShared
  • CEnvWindVolume
  • CFilterAttributeInt
  • CFilterClass
  • CFilterContext
  • CFilterEnemy
  • CFilterLOS
  • CFilterMassGreater
  • CFilterModel
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
  • CFilterProximity
  • CFilterTeam
  • CFireCrackerBlast
  • CFish
  • CFishPool
  • CFlashbang
  • CFlashbangProjectile
  • CFogController
  • CFogTrigger
  • CFogVolume
  • CFootstepControl
  • CFuncBrush
  • CFuncConveyor
  • CFuncElectrifiedVolume
  • CFuncIllusionary
  • CFuncInteractionLayerClip
  • CFuncLadder
  • CFuncLadderAlias_func_useableladder
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseEntity
  4. CEnvCubemapFog

CEnvCubemapFog

MNetworkVarNames
"float m_flEndDistance""float m_flStartDistance""float m_flFogFalloffExponent""bool m_bHeightFogEnabled""float m_flFogHeightWidth"
Inherits from (83 fields)
CBaseEntityCEntityInstance
  • m_flEndDistance: float321192 (0x04A8)
    MNetworkEnable
  • m_flStartDistance: float321196 (0x04AC)
    MNetworkEnable
  • m_flFogFalloffExponent: float321200 (0x04B0)
    MNetworkEnable
  • m_bHeightFogEnabled: bool1204 (0x04B4)
    MNetworkEnable
  • m_flFogHeightWidth: float321208 (0x04B8)
    MNetworkEnable
  • m_flFogHeightEnd: float321212 (0x04BC)
    MNetworkEnable
  • m_flFogHeightStart: float321216 (0x04C0)
    MNetworkEnable
  • m_flFogHeightExponent: float321220 (0x04C4)
    MNetworkEnable
  • m_flLODBias: float321224 (0x04C8)
    MNetworkEnable
  • m_bActive: bool1228 (0x04CC)
    MNetworkEnable
  • m_bStartDisabled: bool1229 (0x04CD)
    MNetworkEnable
  • m_flFogMaxOpacity: float321232 (0x04D0)
    MNetworkEnable
  • m_nCubemapSourceType: int321236 (0x04D4)
    MNetworkEnable
  • m_hSkyMaterial: CStrongHandle< InfoForResourceTypeIMaterial2 >1240 (0x04D8)
    MNetworkEnable
  • m_iszSkyEntity: CUtlSymbolLarge1248 (0x04E0)
    MNetworkEnable
  • m_hFogCubemapTexture: CStrongHandle< InfoForResourceTypeCTextureBase >1256 (0x04E8)
    MNetworkEnable
  • m_bHasHeightFogEnd: bool1264 (0x04F0)
    MNetworkEnable
  • m_bFirstTime: bool1265 (0x04F1)
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.