Source 2 Viewer
C_CsmFovOverride
C_DEagle
C_DecoyGrenade
C_DecoyProjectile
C_DynamicLight
C_DynamicProp
C_DynamicPropAlias_cable_dynamic
C_DynamicPropAlias_dynamic_prop
C_DynamicPropAlias_prop_dynamic_override
C_EconEntity
C_EconEntity::AttachedModelData_t
C_EconItemView
C_EconWearable
C_EntityDissolve
C_EntityFlame
C_EnvCombinedLightProbeVolume
C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
C_EnvCubemap
C_EnvCubemapBox
C_EnvCubemapFog
C_EnvDecal
C_EnvDetailController
C_EnvLightProbeVolume
C_EnvParticleGlow
C_EnvSky
C_EnvVolumetricFogController
C_EnvVolumetricFogVolume
C_EnvWind
C_EnvWindClientside
C_EnvWindController
C_EnvWindShared
C_EnvWindVolume
C_FireCrackerBlast
C_Fish
C_Flashbang
C_FlashbangProjectile
C_FogController
C_FootstepControl
C_FuncBrush
C_FuncConveyor
C_FuncElectrifiedVolume
C_FuncLadder
C_FuncMonitor
C_FuncMoveLinear
C_FuncMover
C_FuncRotating
C_FuncTrackTrain
C_GameRules
C_GameRulesProxy
C_GlobalLight
C_GradientFog
C_HEGrenade
C_HEGrenadeProjectile
C_HandleTest
C_Hostage
C_HostageCarriableProp
C_IncendiaryGrenade
C_Inferno
C_InfoInstructorHintHostageRescueZone
C_InfoLadderDismount
C_InfoVisibilityBox
C_IronSightController
C_Item
C_ItemDogtags
C_Item_Healthshot
C_KeychainModule
C_Knife
C_LateUpdatedAnimating
C_LightDirectionalEntity
C_LightEntity
C_LightEnvironmentEntity
C_LightOrthoEntity
C_LightSpotEntity
C_LocalTempEntity
C_MapPreviewParticleSystem
C_MapVetoPickController
C_ModelPointEntity
C_MolotovGrenade
C_MolotovProjectile
C_Multimeter
Type
/
to search
Counter-Strike 2
client
C_BaseEntity
C_EnvCubemapFog
C_EnvCubemapFog
Inherits from (86 fields)
C_BaseEntity
CEntityInstance
expand fields
m_flEndDistance
:
float32
1536 (0x0600)
m_flStartDistance
:
float32
1540 (0x0604)
m_flFogFalloffExponent
:
float32
1544 (0x0608)
m_bHeightFogEnabled
:
bool
1548 (0x060C)
m_flFogHeightWidth
:
float32
1552 (0x0610)
m_flFogHeightEnd
:
float32
1556 (0x0614)
m_flFogHeightStart
:
float32
1560 (0x0618)
m_flFogHeightExponent
:
float32
1564 (0x061C)
m_flLODBias
:
float32
1568 (0x0620)
m_bActive
:
bool
1572 (0x0624)
m_bStartDisabled
:
bool
1573 (0x0625)
m_flFogMaxOpacity
:
float32
1576 (0x0628)
m_nCubemapSourceType
:
int32
1580 (0x062C)
m_hSkyMaterial
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
1584 (0x0630)
m_iszSkyEntity
:
CUtlSymbolLarge
1592 (0x0638)
m_nHeightFogType
:
int32
1600 (0x0640)
m_nFogHeightBlendMode
:
int32
1604 (0x0644)
m_nFogHeightCoordinateSpace
:
int32
1608 (0x0648)
m_nDistanceFogType
:
int32
1612 (0x064C)
m_DistanceFogCurveString
:
CUtlSymbolLarge
1616 (0x0650)
m_HeightFogCurveString
:
CUtlSymbolLarge
1624 (0x0658)
m_hFogCubemapTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
1776 (0x06F0)
m_bHasHeightFogEnd
:
bool
1784 (0x06F8)
m_bFirstTime
:
bool
1785 (0x06F9)
Also in
server.dll
Dota 2
Deadlock