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C_CSWeaponBaseShotgun
C_Chicken
C_ClientRagdoll
C_ColorCorrection
C_ColorCorrectionVolume
C_CommandContext
C_CsmFovOverride
C_DEagle
C_DecoyGrenade
C_DecoyProjectile
C_DynamicLight
C_DynamicProp
C_DynamicPropAlias_cable_dynamic
C_DynamicPropAlias_dynamic_prop
C_DynamicPropAlias_prop_dynamic_override
C_EconEntity
C_EconEntity::AttachedModelData_t
C_EconItemView
C_EconWearable
C_EntityDissolve
C_EntityFlame
C_EnvCombinedLightProbeVolume
C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
C_EnvCubemap
C_EnvCubemapBox
C_EnvCubemapFog
C_EnvDecal
C_EnvDetailController
C_EnvLightProbeVolume
C_EnvParticleGlow
C_EnvSky
C_EnvVolumetricFogController
C_EnvVolumetricFogVolume
C_EnvWind
C_EnvWindClientside
C_EnvWindController
C_EnvWindShared
C_EnvWindVolume
C_FireCrackerBlast
C_Fish
C_Flashbang
C_FlashbangProjectile
C_FogController
C_FootstepControl
C_FuncBrush
C_FuncConveyor
C_FuncElectrifiedVolume
C_FuncLadder
C_FuncMonitor
C_FuncMoveLinear
C_FuncMover
C_FuncRotating
C_FuncTrackTrain
C_GameRules
C_GameRulesProxy
C_GlobalLight
C_GradientFog
C_HEGrenade
C_HEGrenadeProjectile
C_HandleTest
C_Hostage
C_HostageCarriableProp
C_IncendiaryGrenade
C_Inferno
C_InfoInstructorHintHostageRescueZone
C_InfoLadderDismount
C_InfoVisibilityBox
C_IronSightController
C_Item
C_ItemDogtags
C_Item_Healthshot
C_KeychainModule
C_Knife
C_LateUpdatedAnimating
C_LightDirectionalEntity
C_LightEntity
C_LightEnvironmentEntity
C_LightOrthoEntity
C_LightSpotEntity
C_LocalTempEntity
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Counter-Strike 2
client
C_BaseModelEntity
C_EntityDissolve
C_EntityDissolve
Inherits from (130 fields)
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_flStartTime
:
GameTime_t
4016 (0x0FB0)
MNotSaved
m_flFadeInStart
:
float32
4020 (0x0FB4)
MNotSaved
m_flFadeInLength
:
float32
4024 (0x0FB8)
MNotSaved
m_flFadeOutModelStart
:
float32
4028 (0x0FBC)
MNotSaved
m_flFadeOutModelLength
:
float32
4032 (0x0FC0)
MNotSaved
m_flFadeOutStart
:
float32
4036 (0x0FC4)
MNotSaved
m_flFadeOutLength
:
float32
4040 (0x0FC8)
MNotSaved
m_flNextSparkTime
:
GameTime_t
4044 (0x0FCC)
MNotSaved
m_nDissolveType
:
EntityDisolveType_t
4048 (0x0FD0)
MNotSaved
m_vDissolverOrigin
:
Vector
4052 (0x0FD4)
MNotSaved
m_nMagnitude
:
uint32
4064 (0x0FE0)
MNotSaved
m_bCoreExplode
:
bool
4068 (0x0FE4)
MNotSaved
m_bLinkedToServerEnt
:
bool
4069 (0x0FE5)
MNotSaved
Also in
server.dll
Dota 2
Deadlock