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C_CSWeaponBaseShotgun
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C_DynamicPropAlias_cable_dynamic
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C_DynamicPropAlias_prop_dynamic_override
C_EconEntity
C_EconEntity::AttachedModelData_t
C_EconItemView
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C_EnvCombinedLightProbeVolume
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C_EnvCubemapBox
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C_EnvDetailController
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C_EnvParticleGlow
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C_EnvVolumetricFogVolume
C_EnvWind
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C_EnvWindController
C_EnvWindShared
C_EnvWindVolume
C_FireCrackerBlast
C_Fish
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C_FlashbangProjectile
C_FogController
C_FootstepControl
C_FuncBrush
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C_InfoInstructorHintHostageRescueZone
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C_InfoVisibilityBox
C_IronSightController
C_Item
C_ItemDogtags
C_Item_Healthshot
C_KeychainModule
C_Knife
C_LateUpdatedAnimating
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C_LightEntity
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C_MapPreviewParticleSystem
Type
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to search
Counter-Strike 2
client
C_BaseModelEntity
C_EntityDissolve
C_EntityDissolve
MNetworkVarNames
"GameTime_t m_flStartTime"
"float32 m_flFadeInStart"
"float32 m_flFadeInLength"
"float32 m_flFadeOutModelStart"
"float32 m_flFadeOutModelLength"
expand…
Inherits from (124 fields)
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_flStartTime
:
GameTime_t
3728 (0x0E90)
MNetworkEnable
MNotSaved
m_flFadeInStart
:
float32
3732 (0x0E94)
MNetworkEnable
MNotSaved
m_flFadeInLength
:
float32
3736 (0x0E98)
MNetworkEnable
MNotSaved
m_flFadeOutModelStart
:
float32
3740 (0x0E9C)
MNetworkEnable
MNotSaved
m_flFadeOutModelLength
:
float32
3744 (0x0EA0)
MNetworkEnable
MNotSaved
m_flFadeOutStart
:
float32
3748 (0x0EA4)
MNetworkEnable
MNotSaved
m_flFadeOutLength
:
float32
3752 (0x0EA8)
MNetworkEnable
MNotSaved
m_flNextSparkTime
:
GameTime_t
3756 (0x0EAC)
MNotSaved
m_nDissolveType
:
EntityDisolveType_t
3760 (0x0EB0)
MNetworkEnable
MNotSaved
m_vDissolverOrigin
:
Vector
3764 (0x0EB4)
MNetworkEnable
MNotSaved
m_nMagnitude
:
uint32
3776 (0x0EC0)
MNetworkEnable
MNotSaved
m_bCoreExplode
:
bool
3780 (0x0EC4)
MNotSaved
m_bLinkedToServerEnt
:
bool
3781 (0x0EC5)
MNotSaved
Also in
server.dll
Dota 2
Deadlock