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  1. Counter-Strike 2
  2. client
  3. C_BaseEntity
  4. C_EnvCubemap

C_EnvCubemap

MEntityAllowsPortraitWorldSpawn
Inherits from (86 fields)
C_BaseEntityCEntityInstance
  • m_Entity_hCubemapTexture: CStrongHandle< InfoForResourceTypeCTextureBase >1664 (0x0680)
  • m_Entity_bCustomCubemapTexture: bool1672 (0x0688)
  • m_Entity_flInfluenceRadius: float321676 (0x068C)
  • m_Entity_vBoxProjectMins: Vector1680 (0x0690)
  • m_Entity_vBoxProjectMaxs: Vector1692 (0x069C)
  • m_Entity_bMoveable: bool1704 (0x06A8)
  • m_Entity_nHandshake: int321708 (0x06AC)
  • m_Entity_nEnvCubeMapArrayIndex: int321712 (0x06B0)
  • m_Entity_nPriority: int321716 (0x06B4)
  • m_Entity_flEdgeFadeDist: float321720 (0x06B8)
  • m_Entity_vEdgeFadeDists: Vector1724 (0x06BC)
  • m_Entity_flDiffuseScale: float321736 (0x06C8)
  • m_Entity_bStartDisabled: bool1740 (0x06CC)
  • m_Entity_bDefaultEnvMap: bool1741 (0x06CD)
  • m_Entity_bDefaultSpecEnvMap: bool1742 (0x06CE)
  • m_Entity_bIndoorCubeMap: bool1743 (0x06CF)
  • m_Entity_bCopyDiffuseFromDefaultCubemap: bool1744 (0x06D0)
  • m_Entity_bEnabled: bool1760 (0x06E0)
Referenced by (1)
C_EnvCubemapBox
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.