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Counter-Strike 2
client
C_BaseEntity
C_EnvCubemap
C_EnvCubemap
MEntityAllowsPortraitWorldSpawn
Inherits from (86 fields)
C_BaseEntity
CEntityInstance
expand fields
m_Entity_hCubemapTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
1664 (0x0680)
m_Entity_bCustomCubemapTexture
:
bool
1672 (0x0688)
m_Entity_flInfluenceRadius
:
float32
1676 (0x068C)
m_Entity_vBoxProjectMins
:
Vector
1680 (0x0690)
m_Entity_vBoxProjectMaxs
:
Vector
1692 (0x069C)
m_Entity_bMoveable
:
bool
1704 (0x06A8)
m_Entity_nHandshake
:
int32
1708 (0x06AC)
m_Entity_nEnvCubeMapArrayIndex
:
int32
1712 (0x06B0)
m_Entity_nPriority
:
int32
1716 (0x06B4)
m_Entity_flEdgeFadeDist
:
float32
1720 (0x06B8)
m_Entity_vEdgeFadeDists
:
Vector
1724 (0x06BC)
m_Entity_flDiffuseScale
:
float32
1736 (0x06C8)
m_Entity_bStartDisabled
:
bool
1740 (0x06CC)
m_Entity_bDefaultEnvMap
:
bool
1741 (0x06CD)
m_Entity_bDefaultSpecEnvMap
:
bool
1742 (0x06CE)
m_Entity_bIndoorCubeMap
:
bool
1743 (0x06CF)
m_Entity_bCopyDiffuseFromDefaultCubemap
:
bool
1744 (0x06D0)
m_Entity_bEnabled
:
bool
1760 (0x06E0)
Referenced by (1)
C_EnvCubemapBox
Also in
server.dll
Dota 2
Deadlock