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Counter-Strike 2
client
C_BaseEntity
C_EnvCubemap
C_EnvCubemap
MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"HRenderTextureStrong m_Entity_hCubemapTexture"
"bool m_Entity_bCustomCubemapTexture"
"float m_Entity_flInfluenceRadius"
"Vector m_Entity_vBoxProjectMins"
expand…
Inherits from (86 fields)
C_BaseEntity
CEntityInstance
expand fields
m_Entity_hCubemapTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
1672 (0x0688)
MNetworkEnable
m_Entity_bCustomCubemapTexture
:
bool
1680 (0x0690)
MNetworkEnable
m_Entity_flInfluenceRadius
:
float32
1684 (0x0694)
MNetworkEnable
m_Entity_vBoxProjectMins
:
Vector
1688 (0x0698)
MNetworkEnable
m_Entity_vBoxProjectMaxs
:
Vector
1700 (0x06A4)
MNetworkEnable
m_Entity_bMoveable
:
bool
1712 (0x06B0)
MNetworkEnable
m_Entity_nHandshake
:
int32
1716 (0x06B4)
MNetworkEnable
m_Entity_nEnvCubeMapArrayIndex
:
int32
1720 (0x06B8)
MNetworkEnable
m_Entity_nPriority
:
int32
1724 (0x06BC)
MNetworkEnable
m_Entity_flEdgeFadeDist
:
float32
1728 (0x06C0)
MNetworkEnable
m_Entity_vEdgeFadeDists
:
Vector
1732 (0x06C4)
MNetworkEnable
m_Entity_flDiffuseScale
:
float32
1744 (0x06D0)
MNetworkEnable
m_Entity_bStartDisabled
:
bool
1748 (0x06D4)
MNetworkEnable
m_Entity_bDefaultEnvMap
:
bool
1749 (0x06D5)
MNetworkEnable
m_Entity_bDefaultSpecEnvMap
:
bool
1750 (0x06D6)
MNetworkEnable
m_Entity_bIndoorCubeMap
:
bool
1751 (0x06D7)
MNetworkEnable
m_Entity_bCopyDiffuseFromDefaultCubemap
:
bool
1752 (0x06D8)
MNetworkEnable
m_Entity_bEnabled
:
bool
1768 (0x06E8)
MNetworkEnable
Referenced by (1)
C_EnvCubemapBox
Also in
server.dll
Dota 2
Deadlock