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Type / to search
  1. Counter-Strike 2
  2. client
  3. C_BreakableProp
  4. C_DynamicProp

C_DynamicProp

MEntityAllowsPortraitWorldSpawn
Inherits from (178 fields)
C_BreakablePropCBasePropCBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_bUseHitboxesForRenderBox: bool4816 (0x12D0)
  • m_bUseAnimGraph: bool4817 (0x12D1)
  • m_pOutputAnimBegun: CEntityIOOutput4824 (0x12D8)
  • m_pOutputAnimOver: CEntityIOOutput4848 (0x12F0)
  • m_pOutputAnimLoopCycleOver: CEntityIOOutput4872 (0x1308)
  • m_OnAnimReachedStart: CEntityIOOutput4896 (0x1320)
  • m_OnAnimReachedEnd: CEntityIOOutput4920 (0x1338)
  • m_iszIdleAnim: CUtlSymbolLarge4944 (0x1350)
  • m_nIdleAnimLoopMode: AnimLoopMode_t4952 (0x1358)
  • m_bRandomizeCycle: bool4956 (0x135C)
  • m_bStartDisabled: bool4957 (0x135D)
  • m_bFiredStartEndOutput: bool4958 (0x135E)
  • m_bForceNpcExclude: bool4959 (0x135F)
    MNotSaved
  • m_bCreateNonSolid: bool4960 (0x1360)
    MNotSaved
  • m_bIsOverrideProp: bool4961 (0x1361)
    MNotSaved
  • m_iInitialGlowState: int324964 (0x1364)
  • m_nGlowRange: int324968 (0x1368)
  • m_nGlowRangeMin: int324972 (0x136C)
  • m_glowColor: Color4976 (0x1370)
  • m_nGlowTeam: int324980 (0x1374)
  • m_iCachedFrameCount: int324984 (0x1378)
    MNotSaved
  • m_vecCachedRenderMins: Vector4988 (0x137C)
    MNotSaved
  • m_vecCachedRenderMaxs: Vector5000 (0x1388)
    MNotSaved
Referenced by (6)
CFuncRetakeBarrierC_BasePropDoorC_ChickenC_DynamicPropAlias_cable_dynamicC_DynamicPropAlias_dynamic_propC_DynamicPropAlias_prop_dynamic_override
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.