Source 2 Viewer
C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel
C_CSGO_TeamIntroCharacterPosition
C_CSGO_TeamIntroCounterTerroristPosition
C_CSGO_TeamIntroTerroristPosition
C_CSGO_TeamPreviewCamera
C_CSGO_TeamPreviewCharacterPosition
C_CSGO_TeamPreviewModel
C_CSGO_TeamSelectCamera
C_CSGO_TeamSelectCharacterPosition
C_CSGO_TeamSelectCounterTerroristPosition
C_CSGO_TeamSelectTerroristPosition
C_CSGO_TerroristTeamIntroCamera
C_CSGO_TerroristWingmanIntroCamera
C_CSGameRules
C_CSGameRulesProxy
C_CSMinimapBoundary
C_CSObserverPawn
C_CSPetPlacement
C_CSPlayerPawn
C_CSPlayerPawnBase
C_CSPlayerResource
C_CSTeam
C_CSWeaponBase
C_CSWeaponBaseGun
C_CSWeaponBaseShotgun
C_Chicken
C_ClientRagdoll
C_ColorCorrection
C_ColorCorrectionVolume
C_CommandContext
C_CsmFovOverride
C_DEagle
C_DecoyGrenade
C_DecoyProjectile
C_DynamicLight
C_DynamicProp
C_DynamicPropAlias_cable_dynamic
C_DynamicPropAlias_dynamic_prop
C_DynamicPropAlias_prop_dynamic_override
C_EconEntity
C_EconEntity::AttachedModelData_t
C_EconItemView
C_EconWearable
C_EntityDissolve
C_EntityFlame
C_EnvCombinedLightProbeVolume
C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume
C_EnvCubemap
C_EnvCubemapBox
C_EnvCubemapFog
C_EnvDecal
C_EnvDetailController
C_EnvLightProbeVolume
C_EnvParticleGlow
C_EnvSky
C_EnvVolumetricFogController
C_EnvVolumetricFogVolume
C_EnvWind
C_EnvWindClientside
C_EnvWindController
C_EnvWindShared
C_EnvWindVolume
C_FireCrackerBlast
C_Fish
C_Flashbang
C_FlashbangProjectile
C_FogController
C_FootstepControl
C_FuncBrush
C_FuncConveyor
C_FuncElectrifiedVolume
C_FuncLadder
C_FuncMonitor
C_FuncMoveLinear
C_FuncMover
C_FuncRotating
C_FuncTrackTrain
C_GameRules
C_GameRulesProxy
C_GlobalLight
Type
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Counter-Strike 2
client
C_BasePlayerPawn
C_CSPlayerPawnBase
C_CSPlayerPawnBase
Inherits from (179 fields)
C_BasePlayerPawn
C_BaseCombatCharacter
CBaseAnimGraph
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_pPingServices
:
CCSPlayer_PingServices
*
5064 (0x13C8)
m_previousPlayerState
:
CSPlayerState
5072 (0x13D0)
m_iPlayerState
:
CSPlayerState
5076 (0x13D4)
m_bHasMovedSinceSpawn
:
bool
5080 (0x13D8)
m_flLastSpawnTimeIndex
:
GameTime_t
5084 (0x13DC)
m_iProgressBarDuration
:
int32
5088 (0x13E0)
m_flProgressBarStartTime
:
float32
5092 (0x13E4)
m_flClientDeathTime
:
GameTime_t
5096 (0x13E8)
m_flFlashBangTime
:
float32
5100 (0x13EC)
m_flFlashScreenshotAlpha
:
float32
5104 (0x13F0)
m_flFlashOverlayAlpha
:
float32
5108 (0x13F4)
m_bFlashBuildUp
:
bool
5112 (0x13F8)
m_bFlashDspHasBeenCleared
:
bool
5113 (0x13F9)
m_bFlashScreenshotHasBeenGrabbed
:
bool
5114 (0x13FA)
m_flFlashMaxAlpha
:
float32
5116 (0x13FC)
m_flFlashDuration
:
float32
5120 (0x1400)
m_flClientHealthFadeChangeTimestamp
:
GameTime_t
5124 (0x1404)
m_nClientHealthFadeParityValue
:
int32
5128 (0x1408)
m_fNextThinkPushAway
:
float32
5132 (0x140C)
m_flCurrentMusicStartTime
:
float32
5140 (0x1414)
m_flMusicRoundStartTime
:
float32
5144 (0x1418)
m_bDeferStartMusicOnWarmup
:
bool
5148 (0x141C)
m_flLastSmokeOverlayAlpha
:
float32
5152 (0x1420)
m_flLastSmokeAge
:
float32
5156 (0x1424)
m_vLastSmokeOverlayColor
:
Vector
5160 (0x1428)
m_hOriginalController
:
CHandle
<
CCSPlayerController
>
5200 (0x1450)
Referenced by (2)
C_CSObserverPawn
C_CSPlayerPawn
Also in
server.dll