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Type / to search
  1. Counter-Strike 2
  2. client
  3. C_CSWeaponBase
  4. C_CSWeaponBaseGun

C_CSWeaponBaseGun

MNetworkVarNames
"int m_zoomLevel""int m_iBurstShotsRemaining""bool m_bNeedsBoltAction""int32 m_nRevolverCylinderIdx"
Inherits from (232 fields)
C_CSWeaponBaseC_BasePlayerWeaponC_EconEntityIHasAttributesC_BaseFlexCBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_zoomLevel: int328000 (0x1F40)
    MNetworkEnable
  • m_iBurstShotsRemaining: int328004 (0x1F44)
    MNetworkEnable
  • m_iSilencerBodygroup: int328008 (0x1F48)
  • m_silencedModelIndex: int328024 (0x1F58)
  • m_inPrecache: bool8028 (0x1F5C)
  • m_bNeedsBoltAction: bool8029 (0x1F5D)
    MNetworkEnable
  • m_nRevolverCylinderIdx: int328032 (0x1F60)
    MNetworkEnable
Referenced by (32)
C_AK47C_DEagleC_WeaponAWPC_WeaponAugC_WeaponBizonC_WeaponCZ75aC_WeaponEliteC_WeaponFamas
Also in
server.dll
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.