Source 2 Viewer
C_DotaSubquestBuyItems
C_DotaSubquestEntityDeath
C_DotaSubquestPlayerStat
C_DotaSubquestTutorialEvent
C_DotaTree
C_DotaTutorialNetworker
C_DynamicLight
C_DynamicProp
C_DynamicPropAlias_cable_dynamic
C_DynamicPropAlias_dynamic_prop
C_DynamicPropAlias_prop_dynamic_override
C_DynamicPropClientFadeOut
C_DynamicPropClientside
C_EconEntity
C_EconEntity::AttachedModelData_t
C_EconEntity::AttachedParticleInfo_t
C_EconItemAttribute
C_EconItemView
C_EconWearable
C_EntityDissolve
C_EntityFlame
C_EnvCombinedLightProbeVolume
C_EnvCubemap
C_EnvCubemapBox
C_EnvCubemapFog
C_EnvDecal
C_EnvDeferredLight
C_EnvDeferredLightClientOnly
C_EnvDeferredSpotLightClientOnly
C_EnvDetailController
C_EnvLightProbeVolume
C_EnvParticleGlow
C_EnvSky
C_EnvVolumetricFogController
C_EnvVolumetricFogVolume
C_EnvWind
C_EnvWindClientside
C_EnvWindController
C_EnvWindShared
C_EnvWindVolume
C_FoWBlockerEntity
C_FoWRevealerEntity
C_FogController
C_FuncBrush
C_FuncElectrifiedVolume
C_FuncMoveLinear
C_FuncMover
C_FuncRotating
C_FuncTrackTrain
C_GameRules
C_GameRulesProxy
C_GlobalLight
C_HorizontalMotionController
C_InfoPlayerStartBadGuys
C_InfoPlayerStartDota
C_InfoPlayerStartGoodGuys
C_InfoVisibilityBox
C_IngameEvent_Base
C_IngameEvent_DotaPlus
C_IngameEvent_DotaPrime
C_IngameEvent_FM2015
C_IngameEvent_FM2016
C_IngameEvent_FV2018
C_IngameEvent_FV2019
C_IngameEvent_NB2020
C_IngameEvent_TI6
C_IngameEvent_TI7
C_IngameEvent_TI8
C_IngameEvent_TI9
C_IngameEvent_WM2016
C_IngameEvent_WM2017
C_LightDirectionalEntity
C_LightEntity
C_LightEnvironmentEntity
C_LightOrthoEntity
C_LightSpotEntity
C_LocalTempEntity
C_ModelPointEntity
C_MultiplayRules
C_NetTestBaseCombatCharacter
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Dota 2
client
C_BaseModelEntity
C_EntityDissolve
C_EntityDissolve
Inherits from (134 fields)
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_flStartTime
:
GameTime_t
2696 (0x0A88)
MNotSaved
m_flFadeInStart
:
float32
2700 (0x0A8C)
MNotSaved
m_flFadeInLength
:
float32
2704 (0x0A90)
MNotSaved
m_flFadeOutModelStart
:
float32
2708 (0x0A94)
MNotSaved
m_flFadeOutModelLength
:
float32
2712 (0x0A98)
MNotSaved
m_flFadeOutStart
:
float32
2716 (0x0A9C)
MNotSaved
m_flFadeOutLength
:
float32
2720 (0x0AA0)
MNotSaved
m_flNextSparkTime
:
GameTime_t
2724 (0x0AA4)
MNotSaved
m_nDissolveType
:
EntityDisolveType_t
2728 (0x0AA8)
MNotSaved
m_vDissolverOrigin
:
VectorWS
2732 (0x0AAC)
MNotSaved
m_nMagnitude
:
uint32
2744 (0x0AB8)
MNotSaved
m_bCoreExplode
:
bool
2748 (0x0ABC)
MNotSaved
m_bLinkedToServerEnt
:
bool
2749 (0x0ABD)
MNotSaved
Also in
server.dll
Counter-Strike 2
Deadlock