Source 2 Viewer
C_DotaTutorialNetworker
C_DynamicLight
C_DynamicProp
C_DynamicPropAlias_cable_dynamic
C_DynamicPropAlias_dynamic_prop
C_DynamicPropAlias_prop_dynamic_override
C_DynamicPropClientFadeOut
C_DynamicPropClientside
C_EconEntity
C_EconEntity::AttachedModelData_t
C_EconEntity::AttachedParticleInfo_t
C_EconItemAttribute
C_EconItemView
C_EconWearable
C_EntityDissolve
C_EntityFlame
C_EnvCombinedLightProbeVolume
C_EnvCubemap
C_EnvCubemapBox
C_EnvCubemapFog
C_EnvDecal
C_EnvDeferredLight
C_EnvDeferredLightClientOnly
C_EnvDeferredSpotLightClientOnly
C_EnvDetailController
C_EnvLightProbeVolume
C_EnvParticleGlow
C_EnvSky
C_EnvVolumetricFogController
C_EnvVolumetricFogVolume
C_EnvWind
C_EnvWindClientside
C_EnvWindController
C_EnvWindShared
C_EnvWindVolume
C_FoWBlockerEntity
C_FoWRevealerEntity
C_FogController
C_FuncBrush
C_FuncElectrifiedVolume
C_FuncMoveLinear
C_FuncMover
C_FuncRotating
C_FuncTrackTrain
C_GameRules
C_GameRulesProxy
C_GlobalLight
C_HorizontalMotionController
C_InfoPlayerStartBadGuys
C_InfoPlayerStartDota
C_InfoPlayerStartGoodGuys
C_InfoVisibilityBox
C_IngameEvent_Base
C_IngameEvent_DotaPlus
C_IngameEvent_DotaPrime
C_IngameEvent_FM2015
C_IngameEvent_FM2016
C_IngameEvent_FV2018
C_IngameEvent_FV2019
C_IngameEvent_NB2020
C_IngameEvent_TI6
C_IngameEvent_TI7
C_IngameEvent_TI8
C_IngameEvent_TI9
C_IngameEvent_WM2016
C_IngameEvent_WM2017
C_LightDirectionalEntity
C_LightEntity
C_LightEnvironmentEntity
C_LightOrthoEntity
C_LightSpotEntity
C_LocalTempEntity
C_ModelPointEntity
C_MultiplayRules
C_NetTestBaseCombatCharacter
C_NextBotCombatCharacter
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
Type
/
to search
Dota 2
client
C_BaseEntity
C_EnvCubemapFog
C_EnvCubemapFog
Inherits from (86 fields)
C_BaseEntity
CEntityInstance
expand fields
m_flEndDistance
:
float32
1520 (0x05F0)
m_flStartDistance
:
float32
1524 (0x05F4)
m_flFogFalloffExponent
:
float32
1528 (0x05F8)
m_bHeightFogEnabled
:
bool
1532 (0x05FC)
m_flFogHeightWidth
:
float32
1536 (0x0600)
m_flFogHeightEnd
:
float32
1540 (0x0604)
m_flFogHeightStart
:
float32
1544 (0x0608)
m_flFogHeightExponent
:
float32
1548 (0x060C)
m_flLODBias
:
float32
1552 (0x0610)
m_bActive
:
bool
1556 (0x0614)
m_bStartDisabled
:
bool
1557 (0x0615)
m_flFogMaxOpacity
:
float32
1560 (0x0618)
m_nCubemapSourceType
:
int32
1564 (0x061C)
m_hSkyMaterial
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
1568 (0x0620)
m_iszSkyEntity
:
CUtlSymbolLarge
1576 (0x0628)
m_nHeightFogType
:
int32
1584 (0x0630)
m_nFogHeightBlendMode
:
int32
1588 (0x0634)
m_nFogHeightCoordinateSpace
:
int32
1592 (0x0638)
m_nDistanceFogType
:
int32
1596 (0x063C)
m_DistanceFogCurveString
:
CUtlSymbolLarge
1600 (0x0640)
m_HeightFogCurveString
:
CUtlSymbolLarge
1608 (0x0648)
m_hFogCubemapTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
1760 (0x06E0)
m_bHasHeightFogEnd
:
bool
1768 (0x06E8)
m_bFirstTime
:
bool
1769 (0x06E9)
Also in
server.dll
Counter-Strike 2
Deadlock