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C_ColorCorrectionVolume
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C_EconEntity::AttachedModelData_t
C_EconEntity::AttachedParticleInfo_t
C_EconItemAttribute
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C_EntityDissolve
C_EntityFlame
C_EnvCombinedLightProbeVolume
C_EnvCubemap
C_EnvCubemapBox
C_EnvCubemapFog
C_EnvDecal
C_EnvDetailController
C_EnvLightProbeVolume
C_EnvParticleGlow
C_EnvSky
C_EnvVolumetricFogController
C_EnvVolumetricFogVolume
C_EnvWind
C_EnvWindClientside
C_EnvWindController
C_EnvWindShared
C_EnvWindVolume
C_Fish
C_FogController
C_FuncBrush
C_FuncElectrifiedVolume
C_FuncLadder
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C_GameRules
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C_GlobalLight
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C_HandleTest
C_HeroPreview
C_InWorldKeyBindPanel
C_InfoLadderDismount
C_InfoPortalLink
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Type
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Deadlock
client
C_BaseEntity
C_EnvCubemapFog
C_EnvCubemapFog
MNetworkVarNames
"float m_flEndDistance"
"float m_flStartDistance"
"float m_flFogFalloffExponent"
"bool m_bHeightFogEnabled"
"float m_flFogHeightWidth"
expand…
Inherits from (85 fields)
C_BaseEntity
CEntityInstance
expand fields
m_flEndDistance
:
float32
1520 (0x05F0)
MNetworkEnable
m_flStartDistance
:
float32
1524 (0x05F4)
MNetworkEnable
m_flFogFalloffExponent
:
float32
1528 (0x05F8)
MNetworkEnable
m_bHeightFogEnabled
:
bool
1532 (0x05FC)
MNetworkEnable
m_flFogHeightWidth
:
float32
1536 (0x0600)
MNetworkEnable
m_flFogHeightEnd
:
float32
1540 (0x0604)
MNetworkEnable
m_flFogHeightStart
:
float32
1544 (0x0608)
MNetworkEnable
m_flFogHeightExponent
:
float32
1548 (0x060C)
MNetworkEnable
m_flLODBias
:
float32
1552 (0x0610)
MNetworkEnable
m_bActive
:
bool
1556 (0x0614)
MNetworkEnable
m_bStartDisabled
:
bool
1557 (0x0615)
MNetworkEnable
m_flFogMaxOpacity
:
float32
1560 (0x0618)
MNetworkEnable
m_nCubemapSourceType
:
int32
1564 (0x061C)
MNetworkEnable
m_hSkyMaterial
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
1568 (0x0620)
MNetworkEnable
m_iszSkyEntity
:
CUtlSymbolLarge
1576 (0x0628)
MNetworkEnable
m_hFogCubemapTexture
:
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
1584 (0x0630)
MNetworkEnable
m_bHasHeightFogEnd
:
bool
1592 (0x0638)
MNetworkEnable
m_bFirstTime
:
bool
1593 (0x0639)
Also in
server.dll
Counter-Strike 2
Dota 2