Source 2 Viewer
  • C_Citadel_Nano_Predatory_Statue
  • C_Citadel_PestilenceDroneDispenser
  • C_Citadel_PickupItemSpawner
  • C_Citadel_Projectile_Archer_ChargedShot
  • C_Citadel_Projectile_Bebop_Hook
  • C_Citadel_Projectile_BloodBomb
  • C_Citadel_Projectile_DustStorm
  • C_Citadel_Projectile_Guided_Arrow
  • C_Citadel_Projectile_SettingSun
  • C_Citadel_Projectile_Viscous_GooGrenade
  • C_Citadel_Projectile_Wrecker_Teleport
  • C_Citadel_Projectile_WreckingBall
  • C_Citadel_PunchablePowerup
  • C_Citadel_RestorativeGooCube
  • C_Citadel_Shield
  • C_Citadel_SmokeGrenade_Blocker
  • C_Citadel_SpiderAnimating
  • C_ClientRagdoll
  • C_ColorCorrection
  • C_ColorCorrectionVolume
  • C_CommandContext
  • C_ConditionalCollidable
  • C_DynamicLight
  • C_DynamicProp
  • C_DynamicPropAlias_cable_dynamic
  • C_DynamicPropAlias_dynamic_prop
  • C_DynamicPropAlias_prop_dynamic_override
  • C_EconEntity
  • C_EconEntity::AttachedModelData_t
  • C_EconEntity::AttachedParticleInfo_t
  • C_EconItemAttribute
  • C_EconItemView
  • C_EconWearable
  • C_EntityDissolve
  • C_EntityFlame
  • C_EnvCombinedLightProbeVolume
  • C_EnvCubemap
  • C_EnvCubemapBox
  • C_EnvCubemapFog
  • C_EnvDecal
  • C_EnvDetailController
  • C_EnvLightProbeVolume
  • C_EnvParticleGlow
  • C_EnvSky
  • C_EnvVolumetricFogController
  • C_EnvVolumetricFogVolume
  • C_EnvWind
  • C_EnvWindClientside
  • C_EnvWindController
  • C_EnvWindShared
  • C_EnvWindVolume
  • C_Fish
  • C_FogController
  • C_FuncBrush
  • C_FuncElectrifiedVolume
  • C_FuncLadder
  • C_FuncMonitor
  • C_FuncMoveLinear
  • C_FuncMover
  • C_FuncRotating
  • C_FuncTrackTrain
  • C_GameRules
  • C_GameRulesProxy
  • C_GlobalLight
  • C_GradientFog
  • C_HandleTest
  • C_HeroPreview
  • C_InWorldKeyBindPanel
  • C_InfoLadderDismount
  • C_InfoPortalLink
  • C_InfoVisibilityBox
  • C_ItemAmmo
  • C_ItemCrate
  • C_ItemFlare
  • C_ItemParachute
  • C_ItemWeaponParts
  • C_LightCapsuleEntity
  • C_LightDirectionalEntity
  • C_LightEntity
  • C_LightEnvironmentEntity
Type / to search
  1. Deadlock
  2. client
  3. C_BaseTrigger
  4. C_ColorCorrectionVolume

C_ColorCorrectionVolume

MNetworkVarNames
"bool m_bEnabled""float m_MaxWeight""float m_FadeDuration""float m_Weight""char m_lookupFilename"
Inherits from (139 fields)
C_BaseTriggerC_BaseToggleC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_LastEnterWeight: float322672 (0x0A70)
    MNotSaved
  • m_LastEnterTime: GameTime_t2676 (0x0A74)
    MNotSaved
  • m_LastExitWeight: float322680 (0x0A78)
    MNotSaved
  • m_LastExitTime: GameTime_t2684 (0x0A7C)
    MNotSaved
  • m_bEnabled: bool2688 (0x0A80)
    MNetworkEnable
    MNotSaved
  • m_MaxWeight: float322692 (0x0A84)
    MNetworkEnable
    MNotSaved
  • m_FadeDuration: float322696 (0x0A88)
    MNetworkEnable
    MNotSaved
  • m_Weight: float322700 (0x0A8C)
    MNetworkEnable
    MNotSaved
  • m_lookupFilename: char[512]2704 (0x0A90)
    MNetworkEnable
    MNotSaved
Also in
server.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.