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  • CDamageRecord
  • CDebugHistory
  • CDecoyGrenade
  • CDecoyProjectile
  • CDestructiblePartsComponent
  • CDynamicLight
  • CDynamicNavConnectionsVolume
  • CDynamicProp
  • CDynamicPropAlias_cable_dynamic
  • CDynamicPropAlias_dynamic_prop
  • CDynamicPropAlias_prop_dynamic_override
  • CEconEntity
  • CEconItemAttribute
  • CEconItemView
  • CEconWearable
  • CEffectData
  • CEnableMotionFixup
  • CEntityBlocker
  • CEntityDissolve
  • CEntityFlame
  • CEnvBeam
  • CEnvBeverage
  • CEnvCombinedLightProbeVolume
  • CEnvCubemap
  • CEnvCubemapBox
  • CEnvCubemapFog
  • CEnvDecal
  • CEnvDetailController
  • CEnvEntityIgniter
  • CEnvEntityMaker
  • CEnvExplosion
  • CEnvFade
  • CEnvGlobal
  • CEnvHudHint
  • CEnvInstructorHint
  • CEnvInstructorVRHint
  • CEnvLaser
  • CEnvLightProbeVolume
  • CEnvMuzzleFlash
  • CEnvParticleGlow
  • CEnvShake
  • CEnvSky
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CEnvSpark
  • CEnvSplash
  • CEnvTilt
  • CEnvViewPunch
  • CEnvVolumetricFogController
  • CEnvVolumetricFogVolume
  • CEnvWind
  • CEnvWindController
  • CEnvWindShared
  • CEnvWindVolume
  • CFilterAttributeInt
  • CFilterClass
  • CFilterContext
  • CFilterEnemy
  • CFilterLOS
  • CFilterMassGreater
  • CFilterModel
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
  • CFilterProximity
  • CFilterTeam
  • CFireCrackerBlast
  • CFish
  • CFishPool
  • CFlashbang
  • CFlashbangProjectile
  • CFogController
  • CFogTrigger
  • CFogVolume
  • CFootstepControl
  • CFuncBrush
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseEntity
  4. CEntityFlame

CEntityFlame

MNetworkVarNames
"CHandle< CBaseEntity> m_hEntAttached""bool m_bCheapEffect"
Inherits from (83 fields)
CBaseEntityCEntityInstance
  • m_hEntAttached: CHandle< CBaseEntity >1192 (0x04A8)
    MNetworkEnable
  • m_bCheapEffect: bool1196 (0x04AC)
    MNetworkEnable
  • m_flSize: float321200 (0x04B0)
  • m_bUseHitboxes: bool1204 (0x04B4)
    MNotSaved
  • m_iNumHitboxFires: int321208 (0x04B8)
    MNotSaved
  • m_flHitboxFireScale: float321212 (0x04BC)
    MNotSaved
  • m_flLifetime: GameTime_t1216 (0x04C0)
  • m_hAttacker: CHandle< CBaseEntity >1220 (0x04C4)
    MNotSaved
  • m_flDirectDamagePerSecond: float321224 (0x04C8)
    MNotSaved
  • m_iCustomDamageType: int321228 (0x04CC)
    MNotSaved
Also in
client.dllDeadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.