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  • CCSPlayer_BulletServices
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  • CCSPlayer_GlowServices
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  • CCSPlayer_WeaponServices
  • CCSWeaponBaseVData
  • CCS_PortraitWorldCallbackHandler
  • CChoreoInfoTarget
  • CCitadelSoundOpvarSetOBB
  • CClientAlphaProperty
  • CCollisionProperty
  • CCopyRecipientFilter
  • CDamageRecord
  • CDebugOverlayCombinedTypes_t
  • CDebugOverlayFilterTextType_t
  • CDebugOverlayFilterType_t
  • CDecalGroupVData
  • CDecalInstance
  • CDestructiblePart
  • CDestructiblePart_DamageLevel
  • CDestructiblePartsComponent
  • CDestructiblePartsSystemData
  • CEconItemAttribute
  • CEffectData
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  • CEntitySubclassVDataBase
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CFilterAttributeInt
  • CFilterClass
  • CFilterLOS
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  • CFilterName
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  • CInfoParticleTarget
  • CInfoTarget
  • CInfoWorldLayer
  • CInterpolatedValue
  • CInventoryImageData
  • CLightComponent
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicalEntity
Type / to search
  1. Counter-Strike 2
  2. client
  3. CDamageRecord

CDamageRecord

MNetworkReplayCompatField
"m_iDamage""m_iActualHealthRemoved"
MNetworkVarNames
"CHandle< CCSPlayerPawn > m_PlayerDamager""CHandle< CCSPlayerPawn > m_PlayerRecipient"
  • m_PlayerDamager: CHandle< C_CSPlayerPawn >48 (0x30)
    MNetworkEnable
  • m_PlayerRecipient: CHandle< C_CSPlayerPawn >52 (0x34)
    MNetworkEnable
  • m_hPlayerControllerDamager: CHandle< CCSPlayerController >56 (0x38)
    MNetworkEnable
  • m_hPlayerControllerRecipient: CHandle< CCSPlayerController >60 (0x3C)
    MNetworkEnable
  • m_szPlayerDamagerName: CUtlString64 (0x40)
    MNetworkEnable
  • m_szPlayerRecipientName: CUtlString72 (0x48)
    MNetworkEnable
  • m_DamagerXuid: uint6480 (0x50)
    MNetworkEnable
  • m_RecipientXuid: uint6488 (0x58)
    MNetworkEnable
  • m_flBulletsDamage: float3296 (0x60)
  • m_flDamage: float32100 (0x64)
    MNetworkEnable
  • m_flActualHealthRemoved: float32104 (0x68)
    MNetworkEnable
  • m_iNumHits: int32108 (0x6C)
    MNetworkEnable
  • m_iLastBulletUpdate: int32112 (0x70)
    MNetworkEnable
  • m_bIsOtherEnemy: bool116 (0x74)
    MNetworkEnable
  • m_killType: EKillTypes_t117 (0x75)
    MNetworkEnable
Referenced by (1)
CCSPlayerController_DamageServicesm_DamageList
Also in
server.dll
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.