Source 2 Viewer
CCSPlayer_CameraServices
CCSPlayer_DamageReactServices
CCSPlayer_GlowServices
CCSPlayer_HostageServices
CCSPlayer_ItemServices
CCSPlayer_MovementServices
CCSPlayer_PingServices
CCSPlayer_UseServices
CCSPlayer_WaterServices
CCSPlayer_WeaponServices
CCSWeaponBaseVData
CCS_PortraitWorldCallbackHandler
CCashStack
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CClientAlphaProperty
CCollisionProperty
CCopyRecipientFilter
CDamageRecord
CDebugDrawHistoryData
CDebugOverlayCombinedTypes_t
CDebugOverlayFilterTextType_t
CDebugOverlayFilterType_t
CDebugSnapshotData_t
CDecalGroupVData
CDecalInstance
CDestructiblePart
CDestructiblePart_DamageLevel
CDestructiblePartsComponent
CDestructiblePartsSystemData
CEconItemAttribute
CEffectData
CEmptyGraphController
CEntitySubclassVDataBase
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CExplosionTypeData
CFilterAttributeInt
CFilterClass
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFiringModeFloat
CFiringModeInt
CFlashlightEffect
CFloatExponentialMovingAverage
CFloatMovingAverage
CFootstepTableHandle
CFuncRetakeBarrier
CFuncWater
CGameSceneNode
CGameSceneNodeHandle
CGlobalLightBase
CGlowProperty
CGrenadeTracer
CHitboxComponent
CHostageRescueZone
CHostageRescueZoneShim
CInButtonState
CInfoDynamicShadowHint
CInfoDynamicShadowHintBox
CInfoFan
CInfoInteraction
CInfoOffscreenPanoramaTexture
CInfoParticleTarget
CInfoTarget
CInfoWorldLayer
CInterpolatedValue
CInventoryImageData
CLightComponent
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Counter-Strike 2
client
CDamageRecord
CDamageRecord
m_PlayerDamager
:
CHandle
<
C_CSPlayerPawn
>
48 (0x30)
m_PlayerRecipient
:
CHandle
<
C_CSPlayerPawn
>
52 (0x34)
m_hPlayerControllerDamager
:
CHandle
<
CCSPlayerController
>
56 (0x38)
m_hPlayerControllerRecipient
:
CHandle
<
CCSPlayerController
>
60 (0x3C)
m_szPlayerDamagerName
:
CUtlString
64 (0x40)
m_szPlayerRecipientName
:
CUtlString
72 (0x48)
m_DamagerXuid
:
uint64
80 (0x50)
m_RecipientXuid
:
uint64
88 (0x58)
m_flBulletsDamage
:
float32
96 (0x60)
m_flDamage
:
float32
100 (0x64)
m_flActualHealthRemoved
:
float32
104 (0x68)
m_iNumHits
:
int32
108 (0x6C)
m_iLastBulletUpdate
:
int32
112 (0x70)
m_bIsOtherEnemy
:
bool
116 (0x74)
m_killType
:
EKillTypes_t
117 (0x75)
Referenced by (1)
CCSPlayerController_DamageServices
m_DamageList
Also in
server.dll