Source 2 Viewer
  • CChoreoComponent
  • CChoreoInfoTarget
  • CCitadelSoundOpvarSetOBB
  • CClientAlphaProperty
  • CCollisionProperty
  • CCopyRecipientFilter
  • CDamageRecord
  • CDebugDrawHistoryData
  • CDebugOverlayCombinedTypes_t
  • CDebugOverlayFilterTextType_t
  • CDebugOverlayFilterType_t
  • CDebugSnapshotData_t
  • CDecalGroupVData
  • CDecalInstance
  • CDestructiblePart
  • CDestructiblePart_DamageLevel
  • CDestructiblePartsComponent
  • CDestructiblePartsSystemData
  • CEconItemAttribute
  • CEffectData
  • CEmptyGraphController
  • CEntitySubclassVDataBase
  • CEnvSoundscape
  • CEnvSoundscapeAlias_snd_soundscape
  • CEnvSoundscapeProxy
  • CEnvSoundscapeProxyAlias_snd_soundscape_proxy
  • CEnvSoundscapeTriggerable
  • CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
  • CExplosionTypeData
  • CFilterAttributeInt
  • CFilterClass
  • CFilterLOS
  • CFilterMassGreater
  • CFilterModel
  • CFilterMultiple
  • CFilterMultipleAPI
  • CFilterName
  • CFilterProximity
  • CFilterTeam
  • CFiringModeFloat
  • CFiringModeInt
  • CFlashlightEffect
  • CFloatExponentialMovingAverage
  • CFloatMovingAverage
  • CFootstepTableHandle
  • CFuncRetakeBarrier
  • CFuncWater
  • CGameSceneNode
  • CGameSceneNodeHandle
  • CGlobalLightBase
  • CGlowProperty
  • CGrenadeTracer
  • CHitboxComponent
  • CHostageRescueZone
  • CHostageRescueZoneShim
  • CInButtonState
  • CInfoDynamicShadowHint
  • CInfoDynamicShadowHintBox
  • CInfoFan
  • CInfoInteraction
  • CInfoOffscreenPanoramaTexture
  • CInfoParticleTarget
  • CInfoTarget
  • CInfoWorldLayer
  • CInterpolatedValue
  • CInventoryImageData
  • CLightComponent
  • CLogicRelay
  • CLogicRelayAPI
  • CLogicalEntity
  • CMapInfo
  • CModelState
  • CNetworkOriginCellCoordQuantizedVector
  • CNetworkOriginQuantizedVector
  • CNetworkTransmitComponent
  • CNetworkVelocityVector
  • CNetworkViewOffsetVector
  • CNetworkedSequenceOperation
  • CNmAimCSNode::CDefinition
  • CNmAimCSTask
Type / to search
  1. Counter-Strike 2
  2. client
  3. CEffectData

CEffectData

  • m_vOrigin: VectorWS8 (0x08)
  • m_vStart: VectorWS20 (0x14)
  • m_vNormal: Vector32 (0x20)
  • m_vAngles: QAngle44 (0x2C)
  • m_hEntity: CEntityHandle56 (0x38)
  • m_hOtherEntity: CEntityHandle60 (0x3C)
  • m_flScale: float3264 (0x40)
  • m_flMagnitude: float3268 (0x44)
  • m_flRadius: float3272 (0x48)
  • m_nSurfaceProp: CUtlStringToken76 (0x4C)
  • m_nEffectIndex: CWeakHandle< InfoForResourceTypeIParticleSystemDefinition >80 (0x50)
  • m_nDamageType: uint3288 (0x58)
  • m_nPenetrate: uint892 (0x5C)
  • m_nMaterial: uint1694 (0x5E)
  • m_nHitBox: int1696 (0x60)
  • m_nColor: uint898 (0x62)
  • m_fFlags: uint899 (0x63)
  • m_nAttachmentIndex: AttachmentHandle_t100 (0x64)
  • m_nAttachmentName: CUtlStringToken104 (0x68)
  • m_iEffectName: uint16108 (0x6C)
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.