Source 2 Viewer
CCSPlayer_BuyServices
CCSPlayer_CameraServices
CCSPlayer_DamageReactServices
CCSPlayer_GlowServices
CCSPlayer_HostageServices
CCSPlayer_ItemServices
CCSPlayer_MovementServices
CCSPlayer_PingServices
CCSPlayer_UseServices
CCSPlayer_WaterServices
CCSPlayer_WeaponServices
CCSWeaponBaseVData
CCSWeaponBase_API
CCS_PortraitWorldCallbackHandler
CCashStack
CChoreoComponent
CChoreoInfoTarget
CChoreo_GraphController
CCitadelSoundOpvarSetOBB
CClientAlphaProperty
CCollisionProperty
CCopyRecipientFilter
CDamageRecord
CDebugDrawHistoryData
CDebugOverlayCombinedTypes_t
CDebugOverlayFilterTextType_t
CDebugOverlayFilterType_t
CDebugSnapshotData_t
CDecalGroupVData
CDecalInstance
CDestructiblePart
CDestructiblePart_DamageLevel
CDestructiblePartsComponent
CDestructiblePartsSystemData
CEconItemAttribute
CEffectData
CEmptyGraphController
CEntitySubclassVDataBase
CEnvCombinedLightProbeVolumeAPI
CEnvCubemapAPI
CEnvLightProbeVolumeAPI
CEnvSkyAPI
CEnvSoundscape
CEnvSoundscapeAlias_snd_soundscape
CEnvSoundscapeProxy
CEnvSoundscapeProxyAlias_snd_soundscape_proxy
CEnvSoundscapeTriggerable
CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable
CEnvWindSharedAPI
CExplosionTypeData
CExternalAnimGraphList
CFilterAttributeInt
CFilterClass
CFilterLOS
CFilterMassGreater
CFilterModel
CFilterMultiple
CFilterMultipleAPI
CFilterName
CFilterProximity
CFilterTeam
CFiringModeFloat
CFiringModeInt
CFlashbangProjectile_API
CFlashlightEffect
CFloatExponentialMovingAverage
CFloatMovingAverage
CFootstepControl_API
CFootstepTableHandle
CFuncRetakeBarrier
CFuncWater
CGameSceneNode
CGameSceneNodeHandle
CGlobalLightBase
CGlowProperty
CGrenadeTracer
CGrenadeTracer_API
CHitboxComponent
CHostageRescueZone
CHostageRescueZoneShim
Type
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Counter-Strike 2
client
IClientAlphaProperty
CClientAlphaProperty
CClientAlphaProperty
Inherits from (0 fields)
IClientAlphaProperty
m_nDistFadeStart
:
uint16
16 (0x10)
m_nDistFadeEnd
:
uint16
18 (0x12)
m_nDesyncOffset
:
bitfield:14
bits 0..13
0 (0x00)
m_bAlphaOverride
:
bitfield:1
bit 14
0 (0x00)
m_bShadowAlphaOverride
:
bitfield:1
bit 15
0 (0x00)
m_nRenderMode
:
bitfield:3
bits 16..18
0 (0x00)
m_nRenderFX
:
bitfield:5
bits 19..23
0 (0x00)
3 bytes (24 bits)
m_nAlpha
:
uint8
= 255
23 (0x17)
m_flFadeScale
:
float32
24 (0x18)
m_flRenderFxStartTime
:
GameTime_t
28 (0x1C)
m_flRenderFxDuration
:
float32
32 (0x20)
Referenced by (1)
C_BaseModelEntity
m_pClientAlphaProperty
Also in
Dota 2
Deadlock