Source 2 Viewer
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBasePropDoor
CBaseToggle
CBaseTrigger
CBaseTriggerAPI
CBeam
CBlood
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBot
CBreakable
CBreakableProp
CBtActionAim
CBtActionCombatPositioning
CBtActionMoveTo
CBtActionParachutePositioning
CBtNode
CBtNodeComposite
CBtNodeCondition
CBtNodeConditionInactive
CBtNodeDecorator
CBuoyancyHelper
CBuyZone
CBuyZone_API
CC4
CCS2PawnGraphController
CCS2WeaponGraphController
CCSBot
CCSGO_EndOfMatchLineupEnd
CCSGO_EndOfMatchLineupEndpoint
CCSGO_EndOfMatchLineupStart
CCSGO_TeamIntroCharacterPosition
CCSGO_TeamIntroCounterTerroristPosition
CCSGO_TeamIntroTerroristPosition
CCSGO_TeamPreviewCharacterPosition
CCSGO_TeamPreviewCharacterPosition_API
CCSGO_TeamSelectCharacterPosition
CCSGO_TeamSelectCounterTerroristPosition
CCSGO_TeamSelectTerroristPosition
CCSGO_WingmanIntroCharacterPosition
CCSGO_WingmanIntroCounterTerroristPosition
CCSGO_WingmanIntroTerroristPosition
CCSGameModeRules
CCSGameModeRules_ArmsRace
CCSGameModeRules_Deathmatch
CCSGameModeRules_Noop
CCSGameRules
CCSGameRulesProxy
CCSMinimapBoundary
CCSObserverPawn
CCSObserverPawn_API
CCSObserver_CameraServices
CCSObserver_MovementServices
CCSObserver_ObserverServices
CCSObserver_UseServices
CCSPetPlacement
CCSPlace
CCSPlace_API
CCSPlayerBase_CameraServices
CCSPlayerController
CCSPlayerController_API
CCSPlayerController_ActionTrackingServices
CCSPlayerController_DamageServices
CCSPlayerController_InGameMoneyServices
CCSPlayerController_InventoryServices
CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
CCSPlayerLegacyJump
CCSPlayerModernJump
CCSPlayerPawn
CCSPlayerPawnBase
CCSPlayerPawnBase_API
CCSPlayerPawn_API
Type
/
to search
Counter-Strike 2
server
CBaseProp
CBreakableProp
CBreakableProp
Inherits from (147 fields)
CBaseProp
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_CPropDataComponent
:
CPropDataComponent
2456 (0x0998)
m_OnStartDeath
:
CEntityIOOutput
2520 (0x09D8)
m_OnBreak
:
CEntityIOOutput
2544 (0x09F0)
m_OnHealthChanged
:
CEntityOutputTemplate
<
float32
>
2568 (0x0A08)
m_OnTakeDamage
:
CEntityIOOutput
2600 (0x0A28)
m_impactEnergyScale
:
float32
2624 (0x0A40)
m_iMinHealthDmg
:
int32
2628 (0x0A44)
m_preferredCarryAngles
:
QAngle
2632 (0x0A48)
m_flPressureDelay
:
float32
2644 (0x0A54)
m_flDefBurstScale
:
float32
2648 (0x0A58)
m_vDefBurstOffset
:
Vector
2652 (0x0A5C)
m_hBreaker
:
CHandle
<
CBaseEntity
>
2664 (0x0A68)
m_PerformanceMode
:
PerformanceMode_t
2668 (0x0A6C)
m_flPreventDamageBeforeTime
:
GameTime_t
2672 (0x0A70)
m_BreakableContentsType
:
BreakableContentsType_t
2676 (0x0A74)
m_strBreakableContentsPropGroupOverride
:
CUtlString
2680 (0x0A78)
m_strBreakableContentsParticleOverride
:
CUtlString
2688 (0x0A80)
m_bHasBreakPiecesOrCommands
:
bool
2696 (0x0A88)
m_explodeDamage
:
float32
2700 (0x0A8C)
m_explodeRadius
:
float32
2704 (0x0A90)
m_sExplosionType
:
CGlobalSymbol
2712 (0x0A98)
m_explosionDelay
:
float32
2720 (0x0AA0)
m_explosionBuildupSound
:
CUtlSymbolLarge
2728 (0x0AA8)
m_explosionCustomEffect
:
CUtlSymbolLarge
2736 (0x0AB0)
m_explosionCustomSound
:
CUtlSymbolLarge
2744 (0x0AB8)
m_explosionModifier
:
CUtlSymbolLarge
2752 (0x0AC0)
m_hPhysicsAttacker
:
CHandle
<
CBasePlayerPawn
>
2760 (0x0AC8)
m_flLastPhysicsInfluenceTime
:
GameTime_t
2764 (0x0ACC)
m_flDefaultFadeScale
:
float32
2768 (0x0AD0)
m_hLastAttacker
:
CHandle
<
CBaseEntity
>
2772 (0x0AD4)
m_iszPuntSound
:
CUtlSymbolLarge
2776 (0x0AD8)
m_bUsePuntSound
:
bool
2784 (0x0AE0)
m_bOriginalBlockLOS
:
bool
2785 (0x0AE1)
Referenced by (2)
CDynamicProp
CPhysicsProp
Also in
client.dll
Dota 2
Deadlock