Source 2 Viewer
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBot
CBreakable
CBreakableProp
CBtActionAim
CBtActionCombatPositioning
CBtActionMoveTo
CBtActionParachutePositioning
CBtNode
CBtNodeComposite
CBtNodeCondition
CBtNodeConditionInactive
CBtNodeDecorator
CBuoyancyHelper
CBuyZone
CBuyZone_API
CC4
CCS2PawnGraphController
CCS2WeaponGraphController
CCSBot
CCSGO_EndOfMatchLineupEnd
CCSGO_EndOfMatchLineupEndpoint
CCSGO_EndOfMatchLineupStart
CCSGO_TeamIntroCharacterPosition
CCSGO_TeamIntroCounterTerroristPosition
CCSGO_TeamIntroTerroristPosition
CCSGO_TeamPreviewCharacterPosition
CCSGO_TeamPreviewCharacterPosition_API
CCSGO_TeamSelectCharacterPosition
CCSGO_TeamSelectCounterTerroristPosition
CCSGO_TeamSelectTerroristPosition
CCSGO_WingmanIntroCharacterPosition
CCSGO_WingmanIntroCounterTerroristPosition
CCSGO_WingmanIntroTerroristPosition
CCSGameModeRules
CCSGameModeRules_ArmsRace
CCSGameModeRules_Deathmatch
CCSGameModeRules_Noop
CCSGameRules
CCSGameRulesProxy
CCSMinimapBoundary
CCSObserverPawn
CCSObserverPawn_API
CCSObserver_CameraServices
CCSObserver_MovementServices
CCSObserver_ObserverServices
CCSObserver_UseServices
CCSPetPlacement
CCSPlace
CCSPlace_API
CCSPlayerBase_CameraServices
CCSPlayerController
CCSPlayerController_API
CCSPlayerController_ActionTrackingServices
CCSPlayerController_DamageServices
CCSPlayerController_InGameMoneyServices
CCSPlayerController_InventoryServices
CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
CCSPlayerLegacyJump
CCSPlayerModernJump
CCSPlayerPawn
CCSPlayerPawnBase
CCSPlayerPawnBase_API
CCSPlayerPawn_API
CCSPlayerResource
CCSPlayer_ActionTrackingServices
CCSPlayer_AimPunchServices
CCSPlayer_BulletServices
CCSPlayer_BuyServices
CCSPlayer_CameraServices
CCSPlayer_DamageReactServices
CCSPlayer_HostageServices
CCSPlayer_ItemServices
CCSPlayer_MovementServices
CCSPlayer_PingServices
CCSPlayer_RadioServices
CCSPlayer_UseServices
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Counter-Strike 2
server
CCSWeaponBase
CC4
CC4
Inherits from (212 fields)
CCSWeaponBase
CBasePlayerWeapon
CEconEntity
IHasAttributes
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_vecLastValidPlayerHeldPosition
:
VectorWS
4224 (0x1080)
m_vecLastValidDroppedPosition
:
VectorWS
4236 (0x108C)
m_bDoValidDroppedPositionCheck
:
bool
4248 (0x1098)
m_bStartedArming
:
bool
4249 (0x1099)
m_fArmedTime
:
GameTime_t
4252 (0x109C)
m_bBombPlacedAnimation
:
bool
4256 (0x10A0)
m_bIsPlantingViaUse
:
bool
4257 (0x10A1)
m_entitySpottedState
:
EntitySpottedState_t
4264 (0x10A8)
m_nSpotRules
:
int32
4288 (0x10C0)
m_bPlayedArmingBeeps
:
bool
[7]
4292 (0x10C4)
m_bBombPlanted
:
bool
4299 (0x10CB)
Also in
client.dll