Source 2 Viewer
CCS2WeaponGraphController
CCSBot
CCSGO_EndOfMatchLineupEnd
CCSGO_EndOfMatchLineupEndpoint
CCSGO_EndOfMatchLineupStart
CCSGO_TeamIntroCharacterPosition
CCSGO_TeamIntroCounterTerroristPosition
CCSGO_TeamIntroTerroristPosition
CCSGO_TeamPreviewCharacterPosition
CCSGO_TeamSelectCharacterPosition
CCSGO_TeamSelectCounterTerroristPosition
CCSGO_TeamSelectTerroristPosition
CCSGO_WingmanIntroCharacterPosition
CCSGO_WingmanIntroCounterTerroristPosition
CCSGO_WingmanIntroTerroristPosition
CCSGameModeRules
CCSGameModeRules_ArmsRace
CCSGameModeRules_Deathmatch
CCSGameModeRules_Noop
CCSGameRules
CCSGameRulesProxy
CCSMinimapBoundary
CCSObserverPawn
CCSObserver_CameraServices
CCSObserver_MovementServices
CCSObserver_ObserverServices
CCSObserver_UseServices
CCSPetPlacement
CCSPlace
CCSPlayerBase_CameraServices
CCSPlayerController
CCSPlayerController_ActionTrackingServices
CCSPlayerController_DamageServices
CCSPlayerController_InGameMoneyServices
CCSPlayerController_InventoryServices
CCSPlayerController_InventoryServices::NetworkedLoadoutSlot_t
CCSPlayerLegacyJump
CCSPlayerModernJump
CCSPlayerPawn
CCSPlayerPawnBase
CCSPlayerResource
CCSPlayer_ActionTrackingServices
CCSPlayer_AimPunchServices
CCSPlayer_BulletServices
CCSPlayer_BuyServices
CCSPlayer_CameraServices
CCSPlayer_DamageReactServices
CCSPlayer_HostageServices
CCSPlayer_ItemServices
CCSPlayer_MovementServices
CCSPlayer_PingServices
CCSPlayer_RadioServices
CCSPlayer_UseServices
CCSPlayer_WaterServices
CCSPlayer_WeaponServices
CCSPointPulseAPI
CCSPointScriptEntity
CCSSprite
CCSTeam
CCSWeaponBase
CCSWeaponBaseGun
CCSWeaponBaseShotgun
CCSWeaponBaseVData
CCashStack
CChangeLevel
CChicken
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDEagle
CDamageRecord
Type
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Counter-Strike 2
server
CTeamplayRules
CCSGameRules
CCSGameRules
Inherits from (8 fields)
CTeamplayRules
CMultiplayRules
CGameRules
expand fields
m_bFreezePeriod
:
bool
216 (0xD8)
m_bWarmupPeriod
:
bool
217 (0xD9)
m_fWarmupPeriodEnd
:
GameTime_t
220 (0xDC)
m_fWarmupPeriodStart
:
GameTime_t
224 (0xE0)
m_bTerroristTimeOutActive
:
bool
228 (0xE4)
m_bCTTimeOutActive
:
bool
229 (0xE5)
m_flTerroristTimeOutRemaining
:
float32
232 (0xE8)
m_flCTTimeOutRemaining
:
float32
236 (0xEC)
m_nTerroristTimeOuts
:
int32
240 (0xF0)
m_nCTTimeOuts
:
int32
244 (0xF4)
m_bTechnicalTimeOut
:
bool
248 (0xF8)
m_bMatchWaitingForResume
:
bool
249 (0xF9)
m_iFreezeTime
:
int32
252 (0xFC)
m_iRoundTime
:
int32
256 (0x0100)
m_fMatchStartTime
:
float32
260 (0x0104)
m_fRoundStartTime
:
GameTime_t
264 (0x0108)
m_flRestartRoundTime
:
GameTime_t
268 (0x010C)
m_bGameRestart
:
bool
272 (0x0110)
m_flGameStartTime
:
float32
276 (0x0114)
m_timeUntilNextPhaseStarts
:
float32
280 (0x0118)
m_gamePhase
:
int32
284 (0x011C)
m_totalRoundsPlayed
:
int32
288 (0x0120)
m_nRoundsPlayedThisPhase
:
int32
292 (0x0124)
m_nOvertimePlaying
:
int32
296 (0x0128)
m_iHostagesRemaining
:
int32
300 (0x012C)
m_bAnyHostageReached
:
bool
304 (0x0130)
m_bMapHasBombTarget
:
bool
305 (0x0131)
m_bMapHasRescueZone
:
bool
306 (0x0132)
m_bMapHasBuyZone
:
bool
307 (0x0133)
m_bIsQueuedMatchmaking
:
bool
308 (0x0134)
m_nQueuedMatchmakingMode
:
int32
312 (0x0138)
m_bIsValveDS
:
bool
316 (0x013C)
m_bLogoMap
:
bool
317 (0x013D)
m_bPlayAllStepSoundsOnServer
:
bool
318 (0x013E)
m_iSpectatorSlotCount
:
int32
320 (0x0140)
m_MatchDevice
:
int32
324 (0x0144)
m_bHasMatchStarted
:
bool
328 (0x0148)
m_nNextMapInMapgroup
:
int32
332 (0x014C)
m_szTournamentEventName
:
char
[512]
336 (0x0150)
m_szTournamentEventStage
:
char
[512]
848 (0x0350)
m_szMatchStatTxt
:
char
[512]
1360 (0x0550)
m_szTournamentPredictionsTxt
:
char
[512]
1872 (0x0750)
m_nTournamentPredictionsPct
:
int32
2384 (0x0950)
m_flCMMItemDropRevealStartTime
:
GameTime_t
2388 (0x0954)
m_flCMMItemDropRevealEndTime
:
GameTime_t
2392 (0x0958)
m_bIsDroppingItems
:
bool
2396 (0x095C)
m_bIsQuestEligible
:
bool
2397 (0x095D)
m_bIsHltvActive
:
bool
2398 (0x095E)
m_bBombPlanted
:
bool
2399 (0x095F)
m_arrProhibitedItemIndices
:
uint16
[100]
2400 (0x0960)
m_arrTournamentActiveCasterAccounts
:
uint32
[4]
2600 (0x0A28)
m_numBestOfMaps
:
int32
2616 (0x0A38)
m_nHalloweenMaskListSeed
:
int32
2620 (0x0A3C)
m_bBombDropped
:
bool
2624 (0x0A40)
m_iRoundWinStatus
:
int32
2628 (0x0A44)
m_eRoundWinReason
:
int32
2632 (0x0A48)
m_bTCantBuy
:
bool
2636 (0x0A4C)
m_bCTCantBuy
:
bool
2637 (0x0A4D)
m_iMatchStats_RoundResults
:
int32
[30]
2640 (0x0A50)
m_iMatchStats_PlayersAlive_CT
:
int32
[30]
2760 (0x0AC8)
m_iMatchStats_PlayersAlive_T
:
int32
[30]
2880 (0x0B40)
m_TeamRespawnWaveTimes
:
float32
[32]
3000 (0x0BB8)
m_flNextRespawnWave
:
GameTime_t
[32]
3128 (0x0C38)
m_vMinimapMins
:
Vector
3256 (0x0CB8)
m_vMinimapMaxs
:
Vector
3268 (0x0CC4)
m_MinimapVerticalSectionHeights
:
float32
[8]
3280 (0x0CD0)
m_ullLocalMatchID
:
uint64
3312 (0x0CF0)
m_nEndMatchMapGroupVoteTypes
:
int32
[10]
3320 (0x0CF8)
m_nEndMatchMapGroupVoteOptions
:
int32
[10]
3360 (0x0D20)
m_nEndMatchMapVoteWinner
:
int32
3400 (0x0D48)
m_iNumConsecutiveCTLoses
:
int32
3404 (0x0D4C)
m_iNumConsecutiveTerroristLoses
:
int32
3408 (0x0D50)
m_bHasHostageBeenTouched
:
bool
3440 (0x0D70)
m_flIntermissionStartTime
:
GameTime_t
3444 (0x0D74)
m_flIntermissionEndTime
:
GameTime_t
3448 (0x0D78)
m_bLevelInitialized
:
bool
3452 (0x0D7C)
m_iTotalRoundsPlayed
:
int32
3456 (0x0D80)
m_iUnBalancedRounds
:
int32
3460 (0x0D84)
m_endMatchOnRoundReset
:
bool
3464 (0x0D88)
m_endMatchOnThink
:
bool
3465 (0x0D89)
m_iNumTerrorist
:
int32
3468 (0x0D8C)
m_iNumCT
:
int32
3472 (0x0D90)
m_iNumSpawnableTerrorist
:
int32
3476 (0x0D94)
m_iNumSpawnableCT
:
int32
3480 (0x0D98)
m_arrSelectedHostageSpawnIndices
:
CUtlVector
<
int32
>
3488 (0x0DA0)
m_nSpawnPointsRandomSeed
:
int32
3512 (0x0DB8)
m_bFirstConnected
:
bool
3516 (0x0DBC)
m_bCompleteReset
:
bool
3517 (0x0DBD)
m_bPickNewTeamsOnReset
:
bool
3518 (0x0DBE)
m_bScrambleTeamsOnRestart
:
bool
3519 (0x0DBF)
m_bSwapTeamsOnRestart
:
bool
3520 (0x0DC0)
m_nEndMatchTiedVotes
:
CUtlVector
<
int32
>
3528 (0x0DC8)
m_bNeedToAskPlayersForContinueVote
:
bool
3556 (0x0DE4)
m_numQueuedMatchmakingAccounts
:
uint32
3560 (0x0DE8)
m_fAvgPlayerRank
:
float32
3564 (0x0DEC)
m_pQueuedMatchmakingReservationString
:
char
*
3568 (0x0DF0)
m_numTotalTournamentDrops
:
uint32
3576 (0x0DF8)
m_numSpectatorsCountMax
:
uint32
3580 (0x0DFC)
m_numSpectatorsCountMaxTV
:
uint32
3584 (0x0E00)
m_numSpectatorsCountMaxLnk
:
uint32
3588 (0x0E04)
m_nCTsAliveAtFreezetimeEnd
:
int32
3600 (0x0E10)
m_nTerroristsAliveAtFreezetimeEnd
:
int32
3604 (0x0E14)
m_bForceTeamChangeSilent
:
bool
3608 (0x0E18)
m_bLoadingRoundBackupData
:
bool
3609 (0x0E19)
m_nMatchInfoShowType
:
int32
3664 (0x0E50)
m_flMatchInfoDecidedTime
:
float32
3668 (0x0E54)
mTeamDMLastWinningTeamNumber
:
int32
3696 (0x0E70)
mTeamDMLastThinkTime
:
float32
3700 (0x0E74)
m_flTeamDMLastAnnouncementTime
:
float32
3704 (0x0E78)
m_iAccountTerrorist
:
int32
3708 (0x0E7C)
m_iAccountCT
:
int32
3712 (0x0E80)
m_iSpawnPointCount_Terrorist
:
int32
3716 (0x0E84)
m_iSpawnPointCount_CT
:
int32
3720 (0x0E88)
m_iMaxNumTerrorists
:
int32
3724 (0x0E8C)
m_iMaxNumCTs
:
int32
3728 (0x0E90)
m_iLoserBonusMostRecentTeam
:
int32
3732 (0x0E94)
m_tmNextPeriodicThink
:
float32
3736 (0x0E98)
m_bVoiceWonMatchBragFired
:
bool
3740 (0x0E9C)
m_fWarmupNextChatNoticeTime
:
float32
3744 (0x0EA0)
m_iHostagesRescued
:
int32
3752 (0x0EA8)
m_iHostagesTouched
:
int32
3756 (0x0EAC)
m_flNextHostageAnnouncement
:
float32
3760 (0x0EB0)
m_bNoTerroristsKilled
:
bool
3764 (0x0EB4)
m_bNoCTsKilled
:
bool
3765 (0x0EB5)
m_bNoEnemiesKilled
:
bool
3766 (0x0EB6)
m_bCanDonateWeapons
:
bool
3767 (0x0EB7)
m_firstKillTime
:
float32
3772 (0x0EBC)
m_firstBloodTime
:
float32
3780 (0x0EC4)
m_hostageWasInjured
:
bool
3808 (0x0EE0)
m_hostageWasKilled
:
bool
3809 (0x0EE1)
m_bVoteCalled
:
bool
3824 (0x0EF0)
m_bServerVoteOnReset
:
bool
3825 (0x0EF1)
m_flVoteCheckThrottle
:
float32
3828 (0x0EF4)
m_bBuyTimeEnded
:
bool
3832 (0x0EF8)
m_nLastFreezeEndBeep
:
int32
3836 (0x0EFC)
m_bTargetBombed
:
bool
3840 (0x0F00)
m_bBombDefused
:
bool
3841 (0x0F01)
m_bMapHasBombZone
:
bool
3842 (0x0F02)
m_vecMainCTSpawnPos
:
Vector
3920 (0x0F50)
m_CTSpawnPointsMasterList
:
CUtlVector
<
CHandle
<
SpawnPoint
>
>
3936 (0x0F60)
m_TerroristSpawnPointsMasterList
:
CUtlVector
<
CHandle
<
SpawnPoint
>
>
3960 (0x0F78)
m_bRespawningAllRespawnablePlayers
:
bool
3984 (0x0F90)
m_iNextCTSpawnPoint
:
int32
3988 (0x0F94)
m_flCTSpawnPointUsedTime
:
float32
3992 (0x0F98)
m_iNextTerroristSpawnPoint
:
int32
3996 (0x0F9C)
m_flTerroristSpawnPointUsedTime
:
float32
4000 (0x0FA0)
m_CTSpawnPoints
:
CUtlVector
<
CHandle
<
SpawnPoint
>
>
4008 (0x0FA8)
m_TerroristSpawnPoints
:
CUtlVector
<
CHandle
<
SpawnPoint
>
>
4032 (0x0FC0)
m_bIsUnreservedGameServer
:
bool
4056 (0x0FD8)
m_fAutobalanceDisplayTime
:
float32
4060 (0x0FDC)
m_bAllowWeaponSwitch
:
bool
4120 (0x1018)
m_bRoundTimeWarningTriggered
:
bool
4121 (0x1019)
m_phaseChangeAnnouncementTime
:
GameTime_t
4124 (0x101C)
m_fNextUpdateTeamClanNamesTime
:
float32
4128 (0x1020)
m_flLastThinkTime
:
GameTime_t
4132 (0x1024)
m_fAccumulatedRoundOffDamage
:
float32
4136 (0x1028)
m_nShorthandedBonusLastEvalRound
:
int32
4140 (0x102C)
m_nMatchAbortedEarlyReason
:
int32
4216 (0x1078)
m_bHasTriggeredRoundStartMusic
:
bool
4220 (0x107C)
m_bSwitchingTeamsAtRoundReset
:
bool
4221 (0x107D)
m_pGameModeRules
:
CCSGameModeRules
*
4248 (0x1098)
m_BtGlobalBlackboard
:
KeyValues3
4256 (0x10A0)
m_hPlayerResource
:
CHandle
<
CBaseEntity
>
4408 (0x1138)
m_RetakeRules
:
CRetakeGameRules
4416 (0x1140)
m_arrTeamUniqueKillWeaponsMatch
:
CUtlVector
<
int32
>
[4]
4912 (0x1330)
m_bTeamLastKillUsedUniqueWeaponMatch
:
bool
[4]
5008 (0x1390)
m_nMatchEndCount
:
uint8
5048 (0x13B8)
m_nTTeamIntroVariant
:
int32
5052 (0x13BC)
m_nCTTeamIntroVariant
:
int32
5056 (0x13C0)
m_bTeamIntroPeriod
:
bool
5060 (0x13C4)
m_fTeamIntroPeriodEnd
:
GameTime_t
5064 (0x13C8)
m_bPlayedTeamIntroVO
:
bool
5068 (0x13CC)
m_iRoundEndWinnerTeam
:
int32
5072 (0x13D0)
m_eRoundEndReason
:
int32
5076 (0x13D4)
m_bRoundEndShowTimerDefend
:
bool
5080 (0x13D8)
m_iRoundEndTimerTime
:
int32
5084 (0x13DC)
m_sRoundEndFunFactToken
:
CUtlString
5088 (0x13E0)
m_iRoundEndFunFactPlayerSlot
:
CPlayerSlot
5096 (0x13E8)
m_iRoundEndFunFactData1
:
int32
5100 (0x13EC)
m_iRoundEndFunFactData2
:
int32
5104 (0x13F0)
m_iRoundEndFunFactData3
:
int32
5108 (0x13F4)
m_sRoundEndMessage
:
CUtlString
5112 (0x13F8)
m_iRoundEndPlayerCount
:
int32
5120 (0x1400)
m_bRoundEndNoMusic
:
bool
5124 (0x1404)
m_iRoundEndLegacy
:
int32
5128 (0x1408)
m_nRoundEndCount
:
uint8
5132 (0x140C)
m_iRoundStartRoundNumber
:
int32
5136 (0x1410)
m_nRoundStartCount
:
uint8
5140 (0x1414)
m_flLastPerfSampleTime
:
float64
21536 (0x5420)
Referenced by (1)
CCSGameRulesProxy
m_pGameRules
Also in
client.dll