Source 2 Viewer
  • CPulseGameBlackboard
  • CPulseGraphInstance_GameBlackboard
  • CPulseGraphInstance_ServerEntity
  • CPulsePhysicsConstraintsFuncs
  • CPulseServerCursor
  • CPulseServerFuncs
  • CPulseServerFuncs_Sounds
  • CPushable
  • CRagdollConstraint
  • CRagdollMagnet
  • CRagdollManager
  • CRagdollProp
  • CRagdollPropAlias_physics_prop_ragdoll
  • CRagdollPropAttached
  • CRectLight
  • CRelativeLocation
  • CRelativeTransform
  • CRenderComponent
  • CResponseQueue
  • CRetakeGameRules
  • CRevertSaved
  • CRopeKeyframe
  • CRopeKeyframeAlias_move_rope
  • CRotButton
  • CRotDoor
  • CRotatorTarget
  • CRuleBrushEntity
  • CRuleEntity
  • CRulePointEntity
  • CSAdditionalMatchStats_t
  • CSAdditionalPerRoundStats_t
  • CSMatchStats_t
  • CSPerRoundStats_t
  • CSceneCriteria
  • CSceneEntity
  • CSceneEntityAlias_logic_choreographed_scene
  • CSceneListManager
  • CSceneOpportunity
  • CScenePayloadVData
  • CSceneRequest
  • CScriptItem
  • CScriptNavBlocker
  • CScriptTriggerHurt
  • CScriptTriggerMultiple
  • CScriptTriggerOnce
  • CScriptTriggerPush
  • CScriptedSequence
  • CServerOnlyEntity
  • CServerOnlyModelEntity
  • CServerOnlyPointEntity
  • CServerRagdollTrigger
  • CShatterGlassShard
  • CShatterGlassShardPhysics
  • CShower
  • CSimpleMarkupVolumeTagged
  • CSingleplayRules
  • CSkeletonInstance
  • CSkyCamera
  • CSkyboxReference
  • CSmokeGrenade
  • CSmokeGrenadeProjectile
  • CSmoothFunc
  • CSoundAreaEntityBase
  • CSoundAreaEntityOrientedBox
  • CSoundAreaEntitySphere
  • CSoundEventAABBEntity
  • CSoundEventConeEntity
  • CSoundEventEntity
  • CSoundEventEntityAlias_snd_event_point
  • CSoundEventOBBEntity
  • CSoundEventParameter
  • CSoundEventPathCornerEntity
  • CSoundEventSphereEntity
  • CSoundOpvarSetAABBEntity
  • CSoundOpvarSetAutoRoomEntity
  • CSoundOpvarSetEntity
  • CSoundOpvarSetOBBEntity
  • CSoundOpvarSetOBBWindEntity
  • CSoundOpvarSetPathCornerEntity
  • CSoundOpvarSetPointBase
Type / to search
  1. Counter-Strike 2
  2. server
  3. CRetakeGameRules

CRetakeGameRules

  • m_nMatchSeed: int32312 (0x0138)
  • m_bBlockersPresent: bool316 (0x013C)
  • m_bRoundInProgress: bool317 (0x013D)
  • m_iFirstSecondHalfRound: int32320 (0x0140)
  • m_iBombSite: int32324 (0x0144)
  • m_hBombPlanter: CHandle< CCSPlayerPawn >328 (0x0148)
Referenced by (1)
CCSGameRulesm_RetakeRules
Also in
client.dll
Offsets are from Windows. Source revision 10666121 built on May 18 2026.