Source 2 Viewer
  • CRelativeLocation
  • CRenderComponent
  • CResponseQueue
  • CRetakeGameRules
  • CRevertSaved
  • CRopeKeyframe
  • CRopeKeyframeAlias_move_rope
  • CRotButton
  • CRotDoor
  • CRotatorTarget
  • CRuleBrushEntity
  • CRuleEntity
  • CRulePointEntity
  • CSAdditionalMatchStats_t
  • CSAdditionalPerRoundStats_t
  • CSMatchStats_t
  • CSPerRoundStats_t
  • CSceneEntity
  • CSceneEntityAlias_logic_choreographed_scene
  • CSceneListManager
  • CScenePayloadVData
  • CSceneRequest
  • CScriptItem
  • CScriptNavBlocker
  • CScriptTriggerHurt
  • CScriptTriggerMultiple
  • CScriptTriggerOnce
  • CScriptTriggerPush
  • CScriptedSequence
  • CServerOnlyEntity
  • CServerOnlyModelEntity
  • CServerOnlyPointEntity
  • CServerRagdollTrigger
  • CShatterGlassShard
  • CShatterGlassShardPhysics
  • CShower
  • CSimpleMarkupVolumeTagged
  • CSingleplayRules
  • CSkeletonInstance
  • CSkyCamera
  • CSkyboxReference
  • CSmokeGrenade
  • CSmokeGrenadeProjectile
  • CSmoothFunc
  • CSoundAreaEntityBase
  • CSoundAreaEntityOrientedBox
  • CSoundAreaEntitySphere
  • CSoundEventAABBEntity
  • CSoundEventConeEntity
  • CSoundEventEntity
  • CSoundEventEntityAlias_snd_event_point
  • CSoundEventOBBEntity
  • CSoundEventParameter
  • CSoundEventPathCornerEntity
  • CSoundEventSphereEntity
  • CSoundOpvarSetAABBEntity
  • CSoundOpvarSetAutoRoomEntity
  • CSoundOpvarSetEntity
  • CSoundOpvarSetOBBEntity
  • CSoundOpvarSetOBBWindEntity
  • CSoundOpvarSetPathCornerEntity
  • CSoundOpvarSetPointBase
  • CSoundOpvarSetPointEntity
  • CSoundStackSave
  • CSplineConstraint
  • CSpotlightEnd
  • CSprite
  • CSpriteAlias_env_glow
  • CSpriteOriented
  • CTakeDamageInfoAPI
  • CTankTargetChange
  • CTankTrainAI
  • CTeam
  • CTeamplayRules
  • CTestEffect
  • CTestPulseIO
  • CTestPulseIOAPI
  • CTextureBasedAnimatable
  • CTimeline
  • CTimerEntity
Type / to search
  1. Counter-Strike 2
  2. server
  3. CLogicalEntity
  4. CSceneListManager

CSceneListManager

Inherits from (83 fields)
CLogicalEntityCServerOnlyEntityCBaseEntityCEntityInstance
  • m_hListManagers: CUtlVector< CHandle< CSceneListManager > >1192 (0x04A8)
  • m_iszScenes: CUtlSymbolLarge[16]1216 (0x04C0)
  • m_hScenes: CHandle< CBaseEntity >[16]1344 (0x0540)
Referenced by (1)
CSceneEntitym_hListManagers
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.