Source 2 Viewer
  • CRagdollPropAttached
  • CRectLight
  • CRelativeLocation
  • CRelativeTransform
  • CRenderComponent
  • CResponseQueue
  • CRetakeGameRules
  • CRevertSaved
  • CRopeKeyframe
  • CRopeKeyframeAlias_move_rope
  • CRotButton
  • CRotDoor
  • CRotatorTarget
  • CRuleBrushEntity
  • CRuleEntity
  • CRulePointEntity
  • CSAdditionalMatchStats_t
  • CSAdditionalPerRoundStats_t
  • CSMatchStats_t
  • CSPerRoundStats_t
  • CSceneCriteria
  • CSceneEntity
  • CSceneEntityAlias_logic_choreographed_scene
  • CSceneListManager
  • CSceneOpportunity
  • CScenePayloadVData
  • CSceneRequest
  • CScriptItem
  • CScriptNavBlocker
  • CScriptTriggerHurt
  • CScriptTriggerMultiple
  • CScriptTriggerOnce
  • CScriptTriggerPush
  • CScriptedSequence
  • CServerOnlyEntity
  • CServerOnlyModelEntity
  • CServerOnlyPointEntity
  • CServerRagdollTrigger
  • CShatterGlassShard
  • CShatterGlassShardPhysics
  • CShower
  • CSimpleMarkupVolumeTagged
  • CSingleplayRules
  • CSkeletonInstance
  • CSkyCamera
  • CSkyboxReference
  • CSmokeGrenade
  • CSmokeGrenadeProjectile
  • CSmoothFunc
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  • CSoundAreaEntityOrientedBox
  • CSoundAreaEntitySphere
  • CSoundEventAABBEntity
  • CSoundEventConeEntity
  • CSoundEventEntity
  • CSoundEventEntityAlias_snd_event_point
  • CSoundEventOBBEntity
  • CSoundEventParameter
  • CSoundEventPathCornerEntity
  • CSoundEventSphereEntity
  • CSoundOpvarSetAABBEntity
  • CSoundOpvarSetAutoRoomEntity
  • CSoundOpvarSetEntity
  • CSoundOpvarSetOBBEntity
  • CSoundOpvarSetOBBWindEntity
  • CSoundOpvarSetPathCornerEntity
  • CSoundOpvarSetPointBase
  • CSoundOpvarSetPointEntity
  • CSoundStackSave
  • CSplineConstraint
  • CSpotlightEnd
  • CSprite
  • CSpriteAlias_env_glow
  • CSpriteOriented
  • CTakeDamageResultAPI
  • CTankTargetChange
  • CTankTrainAI
  • CTeam
  • CTeamplayRules
  • CTestEffect
Type / to search
  1. Counter-Strike 2
  2. server
  3. CSPerRoundStats_t

CSPerRoundStats_t

  • m_iKills: int3248 (0x30)
  • m_iDeaths: int3252 (0x34)
  • m_iAssists: int3256 (0x38)
  • m_iDamage: int3260 (0x3C)
  • m_iEquipmentValue: int3264 (0x40)
  • m_iMoneySaved: int3268 (0x44)
  • m_iKillReward: int3272 (0x48)
  • m_iLiveTime: int3276 (0x4C)
  • m_iHeadShotKills: int3280 (0x50)
  • m_iObjective: int3284 (0x54)
  • m_iCashEarned: int3288 (0x58)
  • m_iUtilityDamage: int3292 (0x5C)
  • m_iEnemiesFlashed: int3296 (0x60)
Referenced by (2)
CCSPlayerController_ActionTrackingServicesm_perRoundStatsCSMatchStats_t
Also in
client.dll
Offsets are from Windows. Source revision 10666121 built on May 18 2026.