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  1. Counter-Strike 2
  2. server
  3. CBuoyancyHelper

CBuoyancyHelper

  • m_nFluidType: CUtlStringToken24 (0x18)
  • m_flFluidDensity: float3228 (0x1C)
  • m_flNeutrallyBuoyantGravity: float3232 (0x20)
  • m_flNeutrallyBuoyantLinearDamping: float3236 (0x24)
  • m_flNeutrallyBuoyantAngularDamping: float3240 (0x28)
  • m_bNeutrallyBuoyant: bool44 (0x2C)
  • m_vecFractionOfWheelSubmergedForWheelFriction: CUtlVector< float32 >48 (0x30)
  • m_vecWheelFrictionScales: CUtlVector< float32 >72 (0x48)
  • m_vecFractionOfWheelSubmergedForWheelDrag: CUtlVector< float32 >96 (0x60)
  • m_vecWheelDrag: CUtlVector< float32 >120 (0x78)
Referenced by (2)
CFuncWaterm_BuoyancyHelperCTriggerBuoyancym_BuoyancyHelper
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.