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Type / to search
  1. Counter-Strike 2
  2. server
  3. CCSWeaponBase
  4. CBaseCSGrenade

CBaseCSGrenade

MNetworkVarNames
"bool m_bRedraw""bool m_bIsHeldByPlayer""bool m_bPinPulled""bool m_bJumpThrow""bool m_bThrowAnimating"
Inherits from (204 fields)
CCSWeaponBaseCBasePlayerWeaponCEconEntityIHasAttributesCBaseFlexCBaseAnimGraphCBaseModelEntityCBaseEntityCEntityInstance
  • m_bRedraw: bool4400 (0x1130)
    MNetworkEnable
  • m_bIsHeldByPlayer: bool4401 (0x1131)
    MNetworkChangeCallback: "OnGrenadeStateChanged"
    MNetworkEnable
  • m_bPinPulled: bool4402 (0x1132)
    MNetworkChangeCallback: "OnGrenadeStateChanged"
    MNetworkEnable
  • m_bJumpThrow: bool4403 (0x1133)
    MNetworkEnable
  • m_bThrowAnimating: bool4404 (0x1134)
    MNetworkEnable
  • m_fThrowTime: GameTime_t4408 (0x1138)
    MNetworkEnable
  • m_flThrowStrength: float324412 (0x113C)
    MNetworkEnable
  • m_fDropTime: GameTime_t4416 (0x1140)
    MNetworkEnable
  • m_fPinPullTime: GameTime_t4420 (0x1144)
    MNetworkEnable
  • m_bJustPulledPin: bool4424 (0x1148)
    MNetworkEnable
  • m_nNextHoldTick: GameTick_t4428 (0x114C)
    MNetworkEnable
  • m_flNextHoldFrac: float324432 (0x1150)
    MNetworkEnable
  • m_hSwitchToWeaponAfterThrow: CHandle< CCSWeaponBase >4436 (0x1154)
    MNetworkEnable
Referenced by (5)
CDecoyGrenadeCFlashbangCHEGrenadeCMolotovGrenadeCSmokeGrenade
Also in
client.dll
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.