Source 2 Viewer
soundlevel_t
thinkfunc_t
vote_create_failed_t
server (778)
ActiveModelConfig_t
AnimGraph2SerializedPoseRecipeSlot_t
AutoRoomDoorwayPairs_t
CAI_ChangeHintGroup
CAI_Expresser
CAI_ExpresserWithFollowup
CAK47
CAmbientGeneric
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBarnLight
CBaseAnimGraph
CBaseAnimGraphController
CBaseButton
CBaseCSGrenade
CBaseCSGrenadeProjectile
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseDoor
CBaseEntity
CBaseEntityAPI
CBaseFilter
CBaseGrenade
CBaseIssue
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBasePropDoor
CBaseToggle
CBaseTrigger
CBaseTriggerAPI
CBeam
CBlood
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBot
CBreakable
CBreakableProp
CBtActionAim
CBtActionCombatPositioning
CBtActionMoveTo
CBtActionParachutePositioning
CBtNode
CBtNodeComposite
CBtNodeCondition
CBtNodeConditionInactive
CBtNodeDecorator
CBuoyancyHelper
CBuyZone
CC4
CCS2PawnGraphController
CCS2WeaponGraphController
CCSBot
CCSGO_EndOfMatchLineupEnd
CCSGO_EndOfMatchLineupEndpoint
CCSGO_EndOfMatchLineupStart
CCSGO_TeamIntroCharacterPosition
CCSGO_TeamIntroCounterTerroristPosition
CCSGO_TeamIntroTerroristPosition
CCSGO_TeamPreviewCharacterPosition
Type
/
to search
Counter-Strike 2
server
CBaseToggle
CBaseButton
CBaseButton
Inherits from (145 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_angMoveEntitySpace
:
QAngle
2024 (0x07E8)
m_fStayPushed
:
bool
2036 (0x07F4)
m_fRotating
:
bool
2037 (0x07F5)
m_ls
:
locksound_t
2040 (0x07F8)
MNotSaved
m_sUseSound
:
CUtlSymbolLarge
2072 (0x0818)
m_sLockedSound
:
CUtlSymbolLarge
2080 (0x0820)
m_sUnlockedSound
:
CUtlSymbolLarge
2088 (0x0828)
m_sOverrideAnticipationName
:
CUtlSymbolLarge
2096 (0x0830)
m_bLocked
:
bool
2104 (0x0838)
m_bDisabled
:
bool
2105 (0x0839)
m_flUseLockedTime
:
GameTime_t
2108 (0x083C)
m_bSolidBsp
:
bool
2112 (0x0840)
m_OnDamaged
:
CEntityIOOutput
2120 (0x0848)
m_OnPressed
:
CEntityIOOutput
2144 (0x0860)
m_OnUseLocked
:
CEntityIOOutput
2168 (0x0878)
m_OnIn
:
CEntityIOOutput
2192 (0x0890)
m_OnOut
:
CEntityIOOutput
2216 (0x08A8)
m_nState
:
int32
2240 (0x08C0)
MNotSaved
m_hConstraint
:
CEntityHandle
2244 (0x08C4)
m_hConstraintParent
:
CEntityHandle
2248 (0x08C8)
m_bForceNpcExclude
:
bool
2252 (0x08CC)
MNotSaved
m_sGlowEntity
:
CUtlSymbolLarge
2256 (0x08D0)
m_glowEntity
:
CHandle
<
CBaseModelEntity
>
2264 (0x08D8)
MNotSaved
m_usable
:
bool
2268 (0x08DC)
m_szDisplayText
:
CUtlSymbolLarge
2272 (0x08E0)
MNotSaved
Referenced by (2)
CPhysicalButton
CRotButton
Also in
client.dll
Deadlock