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Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseToggle
  4. CBaseButton

CBaseButton

MNetworkVarNames
"CHandle< CBaseModelEntity> m_glowEntity""bool m_usable""string_t m_szDisplayText"
Inherits from (131 fields)
CBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_angMoveEntitySpace: QAngle1968 (0x07B0)
  • m_fStayPushed: bool1980 (0x07BC)
  • m_fRotating: bool1981 (0x07BD)
  • m_ls: locksound_t1984 (0x07C0)
    MNotSaved
  • m_sUseSound: CUtlSymbolLarge2016 (0x07E0)
  • m_sLockedSound: CUtlSymbolLarge2024 (0x07E8)
  • m_sUnlockedSound: CUtlSymbolLarge2032 (0x07F0)
  • m_sOverrideAnticipationName: CUtlSymbolLarge2040 (0x07F8)
  • m_bLocked: bool2048 (0x0800)
  • m_bDisabled: bool2049 (0x0801)
  • m_flUseLockedTime: GameTime_t2052 (0x0804)
  • m_bSolidBsp: bool2056 (0x0808)
  • m_OnDamaged: CEntityIOOutput2064 (0x0810)
  • m_OnPressed: CEntityIOOutput2088 (0x0828)
  • m_OnUseLocked: CEntityIOOutput2112 (0x0840)
  • m_OnIn: CEntityIOOutput2136 (0x0858)
  • m_OnOut: CEntityIOOutput2160 (0x0870)
  • m_nState: int322184 (0x0888)
    MNotSaved
  • m_hConstraint: CEntityHandle2188 (0x088C)
  • m_hConstraintParent: CEntityHandle2192 (0x0890)
  • m_bForceNpcExclude: bool2196 (0x0894)
    MNotSaved
  • m_sGlowEntity: CUtlSymbolLarge2200 (0x0898)
  • m_glowEntity: CHandle< CBaseModelEntity >2208 (0x08A0)
    MNetworkEnable
    MNotSaved
  • m_usable: bool2212 (0x08A4)
    MNetworkEnable
  • m_szDisplayText: CUtlSymbolLarge2216 (0x08A8)
    MNetworkEnable
    MNotSaved
Referenced by (2)
CPhysicalButtonCRotButton
Also in
client.dllDeadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.