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ActiveModelConfig_t
ActorMapping_t
AnimGraph2SerializedPoseRecipeSlot_t
AutoRoomDoorwayPairs_t
CAI_ChangeHintGroup
CAI_Expresser
CAI_ExpresserWithFollowup
CAK47
CAmbientGeneric
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBarnLight
CBarnLightAPI
CBaseAnimGraph
CBaseAnimGraphAPI
CBaseAnimGraphAlias_baseanimating
CBaseAnimGraphController
CBaseButton
CBaseCSGrenade
CBaseCSGrenadeProjectile
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseDoor
CBaseEntity
CBaseEntityAPI
CBaseEntity_SharedAPI
CBaseFilter
CBaseGrenade
CBaseGrenade_API
CBaseIssue
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBasePropDoor
CBaseToggle
CBaseTrigger
CBaseTriggerAPI
CBeam
CBlood
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombTarget
CBot
CBreakable
CBreakableProp
CBtActionAim
CBtActionCombatPositioning
CBtActionMoveTo
CBtActionParachutePositioning
CBtNode
CBtNodeComposite
CBtNodeCondition
CBtNodeConditionInactive
CBtNodeDecorator
CBuoyancyHelper
CBuyZone
CBuyZone_API
CC4
CCS2PawnGraphController
CCS2WeaponGraphController
CCSBot
CCSGO_EndOfMatchLineupEnd
CCSGO_EndOfMatchLineupEndpoint
CCSGO_EndOfMatchLineupStart
CCSGO_TeamIntroCharacterPosition
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Counter-Strike 2
server
CBaseToggle
CBaseButton
CBaseButton
Inherits from (144 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_angMoveEntitySpace
:
QAngle
2032 (0x07F0)
m_fStayPushed
:
bool
2044 (0x07FC)
m_fRotating
:
bool
2045 (0x07FD)
m_ls
:
locksound_t
2048 (0x0800)
MNotSaved
m_sUseSound
:
CGameSoundEventName
2080 (0x0820)
m_sLockedSound
:
CGameSoundEventName
2088 (0x0828)
m_sUnlockedSound
:
CGameSoundEventName
2096 (0x0830)
m_sOverrideAnticipationName
:
CUtlSymbolLarge
2104 (0x0838)
m_bLocked
:
bool
2112 (0x0840)
m_bDisabled
:
bool
2113 (0x0841)
m_flSpeed
:
float32
2116 (0x0844)
m_flUseLockedTime
:
GameTime_t
2120 (0x0848)
m_bSolidBsp
:
bool
2124 (0x084C)
m_OnDamaged
:
CEntityIOOutput
2128 (0x0850)
m_OnPressed
:
CEntityIOOutput
2152 (0x0868)
m_OnUseLocked
:
CEntityIOOutput
2176 (0x0880)
m_OnIn
:
CEntityIOOutput
2200 (0x0898)
m_OnOut
:
CEntityIOOutput
2224 (0x08B0)
m_nState
:
int32
2248 (0x08C8)
MNotSaved
m_hConstraint
:
CEntityHandle
2252 (0x08CC)
m_hConstraintParent
:
CEntityHandle
2256 (0x08D0)
m_bForceNpcExclude
:
bool
2260 (0x08D4)
MNotSaved
m_sGlowEntity
:
CUtlSymbolLarge
2264 (0x08D8)
m_glowEntity
:
CHandle
<
CBaseModelEntity
>
2272 (0x08E0)
MNotSaved
m_usable
:
bool
2276 (0x08E4)
m_szDisplayText
:
CUtlSymbolLarge
2280 (0x08E8)
MNotSaved
Referenced by (2)
CPhysicalButton
CRotButton
Also in
client.dll
Deadlock