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soundlevel_t
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Counter-Strike 2
server
CBaseToggle
CBaseButton
CBaseButton
MNetworkVarNames
"CHandle< CBaseModelEntity> m_glowEntity"
"bool m_usable"
"string_t m_szDisplayText"
Inherits from (131 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_angMoveEntitySpace
:
QAngle
1968 (0x07B0)
m_fStayPushed
:
bool
1980 (0x07BC)
m_fRotating
:
bool
1981 (0x07BD)
m_ls
:
locksound_t
1984 (0x07C0)
MNotSaved
m_sUseSound
:
CUtlSymbolLarge
2016 (0x07E0)
m_sLockedSound
:
CUtlSymbolLarge
2024 (0x07E8)
m_sUnlockedSound
:
CUtlSymbolLarge
2032 (0x07F0)
m_sOverrideAnticipationName
:
CUtlSymbolLarge
2040 (0x07F8)
m_bLocked
:
bool
2048 (0x0800)
m_bDisabled
:
bool
2049 (0x0801)
m_flUseLockedTime
:
GameTime_t
2052 (0x0804)
m_bSolidBsp
:
bool
2056 (0x0808)
m_OnDamaged
:
CEntityIOOutput
2064 (0x0810)
m_OnPressed
:
CEntityIOOutput
2088 (0x0828)
m_OnUseLocked
:
CEntityIOOutput
2112 (0x0840)
m_OnIn
:
CEntityIOOutput
2136 (0x0858)
m_OnOut
:
CEntityIOOutput
2160 (0x0870)
m_nState
:
int32
2184 (0x0888)
MNotSaved
m_hConstraint
:
CEntityHandle
2188 (0x088C)
m_hConstraintParent
:
CEntityHandle
2192 (0x0890)
m_bForceNpcExclude
:
bool
2196 (0x0894)
MNotSaved
m_sGlowEntity
:
CUtlSymbolLarge
2200 (0x0898)
m_glowEntity
:
CHandle
<
CBaseModelEntity
>
2208 (0x08A0)
MNetworkEnable
MNotSaved
m_usable
:
bool
2212 (0x08A4)
MNetworkEnable
m_szDisplayText
:
CUtlSymbolLarge
2216 (0x08A8)
MNetworkEnable
MNotSaved
Referenced by (2)
CPhysicalButton
CRotButton
Also in
client.dll
Deadlock