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  1. Deadlock
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  3. CBaseToggle
  4. CBaseButton

CBaseButton

MNetworkVarNames
"CHandle< CBaseModelEntity> m_glowEntity""bool m_usable""string_t m_szDisplayText"
Inherits from (136 fields)
CBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_angMoveEntitySpace: QAngle2048 (0x0800)
  • m_fStayPushed: bool2060 (0x080C)
  • m_fRotating: bool2061 (0x080D)
  • m_ls: locksound_t2064 (0x0810)
    MNotSaved
  • m_sUseSound: CUtlSymbolLarge2096 (0x0830)
  • m_sLockedSound: CUtlSymbolLarge2104 (0x0838)
  • m_sUnlockedSound: CUtlSymbolLarge2112 (0x0840)
  • m_sOverrideAnticipationName: CUtlSymbolLarge2120 (0x0848)
  • m_bLocked: bool2128 (0x0850)
  • m_bDisabled: bool2129 (0x0851)
  • m_flUseLockedTime: GameTime_t2132 (0x0854)
  • m_bSolidBsp: bool2136 (0x0858)
  • m_OnDamaged: CEntityIOOutput2144 (0x0860)
  • m_OnPressed: CEntityIOOutput2168 (0x0878)
  • m_OnUseLocked: CEntityIOOutput2192 (0x0890)
  • m_OnIn: CEntityIOOutput2216 (0x08A8)
  • m_OnOut: CEntityIOOutput2240 (0x08C0)
  • m_nState: int322264 (0x08D8)
    MNotSaved
  • m_hConstraint: CEntityHandle2268 (0x08DC)
  • m_hConstraintParent: CEntityHandle2272 (0x08E0)
  • m_bForceNpcExclude: bool2276 (0x08E4)
    MNotSaved
  • m_sGlowEntity: CUtlSymbolLarge2280 (0x08E8)
  • m_glowEntity: CHandle< CBaseModelEntity >2288 (0x08F0)
    MNetworkEnable
    MNotSaved
  • m_usable: bool2292 (0x08F4)
    MNetworkEnable
  • m_szDisplayText: CUtlSymbolLarge2296 (0x08F8)
    MNetworkEnable
    MNotSaved
Referenced by (2)
CPhysicalButtonCRotButton
Also in
client.dllCounter-Strike 2
Offsets are from Windows. Source revision 10793005 built on Jul 01 2026.