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CBaseFlexAlias_funCBaseFlex
CBaseLockonAbilityVData
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseModifier
CBaseModifierAura
CBaseMoveBehavior
CBaseNPCMaker
CBaseNPCMaker::ThreeStateDist_t
CBaseNPCMaker::VisibilityCriterion_t
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBasePropDoor
CBaseToggle
CBaseTrackedStatsEntity
CBaseTrigger
CBaseTriggerAPI
CBaseTriggerAbilityVData
CBeam
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakable
CBreakableProp
CBuoyancyHelper
CChangeLevel
CChoreoComponent
CChoreoInfoTarget
CCitadelAbilityBeam_t
CCitadelAbilityChargedBombVData
CCitadelAbilityComponent
CCitadelAbilityDruidAbility04
CCitadelAbilityDruidBasePlant
CCitadelAbilityDruidBasePlantVData
CCitadelAbilityDruidHelicopterSeeds
CCitadelAbilityDruidHelicopterSeedsVData
CCitadelAbilityDruidLeechSeed
CCitadelAbilityDruidLeechSeedVData
CCitadelAbilityDruidPlantBranchWall
CCitadelAbilityDruidPlantBranchWallVData
CCitadelAbilityDruidPlantHealingTree
CCitadelAbilityDruidPlantHealingTreeVData
CCitadelAbilityDruidPlantInvisBush
CCitadelAbilityDruidPlantInvisBushVData
CCitadelAbilityDruidPlantSomething
CCitadelAbilityDruidPlantSomethingVData
CCitadelAbilityDruidSprout
CCitadelAbilityFlyingStrikeVData
CCitadelAbilityHealingSlashVData
CCitadelAbilityIncendiaryProjectileVData
CCitadelAbilityTangoTetherVData
CCitadelAnimatingModelEntity
CCitadelAutoScaledTime
CCitadelBaseAbility
CCitadelBaseAbilityServerOnly
CCitadelBaseDashCastAbility
CCitadelBaseLockonAbility
CCitadelBaseMusicOBB
CCitadelBaseShivAbility
CCitadelBaseTriggerAbility
CCitadelBaseYamatoAbility
CCitadelBoomerangProjectile
CCitadelBotTestNode
CCitadelBulletRedirectVolume
CCitadelBulletRedirectVolumeVData
CCitadelBulletTimeWarp
CCitadelBulletTimeWarpVData
CCitadelCatapultTrigger
CCitadelClimbRopeTrigger
CCitadelConfigurableTrackedProjectile
CCitadelControlPointTrigger
Type
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Deadlock
server
CDynamicProp
CBasePropDoor
CBasePropDoor
MNetworkExcludeByName
"m_flexWeight"
"m_animationController.m_flPlaybackRate"
MNetworkExcludeByUserGroup
"m_flPoseParameter"
"overlay_vars"
expand…
Inherits from (197 fields)
CDynamicProp
CBreakableProp
CBaseProp
CBaseAnimGraph
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_flAutoReturnDelay
:
float32
3280 (0x0CD0)
m_hDoorList
:
CUtlVector
<
CHandle
<
CBasePropDoor
>
>
3288 (0x0CD8)
MNotSaved
m_nHardwareType
:
int32
3312 (0x0CF0)
m_bNeedsHardware
:
bool
3316 (0x0CF4)
m_eDoorState
:
DoorState_t
3320 (0x0CF8)
MNetworkEnable
m_bLocked
:
bool
3324 (0x0CFC)
MNetworkEnable
m_bNoNPCs
:
bool
3325 (0x0CFD)
MNetworkEnable
m_closedPosition
:
Vector
3328 (0x0D00)
MNetworkEnable
m_closedAngles
:
QAngle
3340 (0x0D0C)
MNetworkEnable
m_hBlocker
:
CHandle
<
CBaseEntity
>
3352 (0x0D18)
m_bFirstBlocked
:
bool
3356 (0x0D1C)
m_ls
:
locksound_t
3360 (0x0D20)
m_bForceClosed
:
bool
3392 (0x0D40)
m_vecLatchWorldPosition
:
VectorWS
3396 (0x0D44)
m_hActivator
:
CHandle
<
CBaseEntity
>
3408 (0x0D50)
m_SoundMoving
:
CUtlSymbolLarge
3432 (0x0D68)
m_SoundOpen
:
CUtlSymbolLarge
3440 (0x0D70)
m_SoundClose
:
CUtlSymbolLarge
3448 (0x0D78)
m_SoundLock
:
CUtlSymbolLarge
3456 (0x0D80)
m_SoundUnlock
:
CUtlSymbolLarge
3464 (0x0D88)
m_SoundLatch
:
CUtlSymbolLarge
3472 (0x0D90)
m_SoundPound
:
CUtlSymbolLarge
3480 (0x0D98)
MNotSaved
m_SoundJiggle
:
CUtlSymbolLarge
3488 (0x0DA0)
m_SoundLockedAnim
:
CUtlSymbolLarge
3496 (0x0DA8)
m_numCloseAttempts
:
int32
3504 (0x0DB0)
MNotSaved
m_nPhysicsMaterial
:
CUtlStringToken
3508 (0x0DB4)
MNotSaved
m_SlaveName
:
CUtlSymbolLarge
3512 (0x0DB8)
m_hMaster
:
CHandle
<
CBasePropDoor
>
3520 (0x0DC0)
MNetworkEnable
m_OnBlockedClosing
:
CEntityIOOutput
3528 (0x0DC8)
m_OnBlockedOpening
:
CEntityIOOutput
3552 (0x0DE0)
m_OnUnblockedClosing
:
CEntityIOOutput
3576 (0x0DF8)
m_OnUnblockedOpening
:
CEntityIOOutput
3600 (0x0E10)
m_OnFullyClosed
:
CEntityIOOutput
3624 (0x0E28)
m_OnFullyOpen
:
CEntityIOOutput
3648 (0x0E40)
m_OnClose
:
CEntityIOOutput
3672 (0x0E58)
m_OnOpen
:
CEntityIOOutput
3696 (0x0E70)
m_OnLockedUse
:
CEntityIOOutput
3720 (0x0E88)
m_OnAjarOpen
:
CEntityIOOutput
3744 (0x0EA0)
Referenced by (1)
CPropDoorRotating
Also in
client.dll
Counter-Strike 2