Source 2 Viewer
CAccoladeDefinition
CAirheartStickyBombInWorld
CAmbientGeneric
CAnimGraphNetworkedVariables
CAnimGraphServicesEventConsumer
CAssignedLaneParticle
CAttributeContainer
CAttributeList
CAttributeManager
CAttributeManager::cached_attribute_float_t
CBarnLight
CBaseAnimGraph
CBaseAnimGraph::ModifierHandleVector_t
CBaseAnimGraphController
CBaseButton
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseDashCastAbilityVData
CBaseDoor
CBaseEntity
CBaseEntityAPI
CBaseFilter
CBaseFlex
CBaseFlexAlias_funCBaseFlex
CBaseLockonAbilityVData
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseModifier
CBaseModifierAura
CBaseMoveBehavior
CBaseNPCMaker
CBaseNPCMaker::ThreeStateDist_t
CBaseNPCMaker::VisibilityCriterion_t
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBasePropDoor
CBaseToggle
CBaseTrackedStatsEntity
CBaseTrigger
CBaseTriggerAPI
CBaseTriggerAbilityVData
CBeam
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakable
CBreakableProp
CBuoyancyHelper
CChangeLevel
CChoreoComponent
CChoreoInfoTarget
CCitadelAbilityBeam_t
CCitadelAbilityChargedBombVData
CCitadelAbilityComponent
CCitadelAbilityDruidAbility04
CCitadelAbilityDruidBasePlant
CCitadelAbilityDruidBasePlantVData
CCitadelAbilityDruidHelicopterSeeds
CCitadelAbilityDruidHelicopterSeedsVData
CCitadelAbilityDruidLeechSeed
CCitadelAbilityDruidLeechSeedVData
CCitadelAbilityDruidPlantBranchWall
CCitadelAbilityDruidPlantBranchWallVData
CCitadelAbilityDruidPlantHealingTree
CCitadelAbilityDruidPlantHealingTreeVData
CCitadelAbilityDruidPlantInvisBush
CCitadelAbilityDruidPlantInvisBushVData
CCitadelAbilityDruidPlantSomething
CCitadelAbilityDruidPlantSomethingVData
CCitadelAbilityDruidSprout
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Deadlock
server
CBaseToggle
CBaseDoor
CBaseDoor
MNetworkVarNames
: "bool m_bIsUsable"
Inherits from (136 fields)
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_angMoveEntitySpace
:
QAngle
2064 (0x0810)
m_vecMoveDirParentSpace
:
Vector
2076 (0x081C)
m_ls
:
locksound_t
2088 (0x0828)
MNotSaved
m_bForceClosed
:
bool
2120 (0x0848)
m_bDoorGroup
:
bool
2121 (0x0849)
m_bLocked
:
bool
2122 (0x084A)
m_bIgnoreDebris
:
bool
2123 (0x084B)
m_bNoNPCs
:
bool
2124 (0x084C)
m_eSpawnPosition
:
FuncDoorSpawnPos_t
2128 (0x0850)
m_flBlockDamage
:
float32
2132 (0x0854)
m_NoiseMoving
:
CUtlSymbolLarge
2136 (0x0858)
m_NoiseArrived
:
CUtlSymbolLarge
2144 (0x0860)
m_NoiseMovingClosed
:
CUtlSymbolLarge
2152 (0x0868)
m_NoiseArrivedClosed
:
CUtlSymbolLarge
2160 (0x0870)
m_ChainTarget
:
CUtlSymbolLarge
2168 (0x0878)
m_OnBlockedClosing
:
CEntityIOOutput
2176 (0x0880)
m_OnBlockedOpening
:
CEntityIOOutput
2200 (0x0898)
m_OnUnblockedClosing
:
CEntityIOOutput
2224 (0x08B0)
m_OnUnblockedOpening
:
CEntityIOOutput
2248 (0x08C8)
m_OnFullyClosed
:
CEntityIOOutput
2272 (0x08E0)
m_OnFullyOpen
:
CEntityIOOutput
2296 (0x08F8)
m_OnClose
:
CEntityIOOutput
2320 (0x0910)
m_OnOpen
:
CEntityIOOutput
2344 (0x0928)
m_OnLockedUse
:
CEntityIOOutput
2368 (0x0940)
m_bLoopMoveSound
:
bool
2392 (0x0958)
m_bCreateNavObstacle
:
bool
2424 (0x0978)
m_isChaining
:
bool
2425 (0x0979)
MNotSaved
m_bIsUsable
:
bool
2426 (0x097A)
MNetworkEnable
MNotSaved
Referenced by (1)
CRotDoor
Also in
client.dll
Counter-Strike 2