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  • CAccoladeDefinition
  • CAirheartStickyBombInWorld
  • CAmbientGeneric
  • CAnimGraphNetworkedVariables
  • CAnimGraphServicesEventConsumer
  • CAssignedLaneParticle
  • CAttributeContainer
  • CAttributeList
  • CAttributeManager
  • CAttributeManager::cached_attribute_float_t
  • CBarnLight
  • CBaseAnimGraph
  • CBaseAnimGraph::ModifierHandleVector_t
  • CBaseAnimGraphController
  • CBaseButton
  • CBaseClientUIEntity
  • CBaseCombatCharacter
  • CBaseDMStart
  • CBaseDashCastAbilityVData
  • CBaseDoor
  • CBaseEntity
  • CBaseEntityAPI
  • CBaseFilter
  • CBaseFlex
  • CBaseFlexAlias_funCBaseFlex
  • CBaseLockonAbilityVData
  • CBaseModelEntity
  • CBaseModelEntity::OnDamageLevelChangedArgs_t
  • CBaseModelEntityAPI
  • CBaseModifier
  • CBaseModifierAura
  • CBaseMoveBehavior
  • CBaseNPCMaker
  • CBaseNPCMaker::ThreeStateDist_t
  • CBaseNPCMaker::VisibilityCriterion_t
  • CBasePlatTrain
  • CBasePlayerController
  • CBasePlayerControllerAPI
  • CBasePlayerPawn
  • CBasePlayerVData
  • CBasePlayerWeapon
  • CBasePlayerWeaponVData
  • CBaseProp
  • CBasePropDoor
  • CBaseToggle
  • CBaseTrackedStatsEntity
  • CBaseTrigger
  • CBaseTriggerAPI
  • CBaseTriggerAbilityVData
  • CBeam
  • CBodyComponent
  • CBodyComponentBaseAnimGraph
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBreakable
  • CBreakableProp
  • CBuoyancyHelper
  • CChangeLevel
  • CChoreoComponent
  • CChoreoInfoTarget
  • CCitadelAbilityBeam_t
  • CCitadelAbilityChargedBombVData
  • CCitadelAbilityComponent
  • CCitadelAbilityDruidAbility04
  • CCitadelAbilityDruidBasePlant
  • CCitadelAbilityDruidBasePlantVData
  • CCitadelAbilityDruidHelicopterSeeds
  • CCitadelAbilityDruidHelicopterSeedsVData
  • CCitadelAbilityDruidLeechSeed
  • CCitadelAbilityDruidLeechSeedVData
  • CCitadelAbilityDruidPlantBranchWall
  • CCitadelAbilityDruidPlantBranchWallVData
  • CCitadelAbilityDruidPlantHealingTree
  • CCitadelAbilityDruidPlantHealingTreeVData
  • CCitadelAbilityDruidPlantInvisBush
  • CCitadelAbilityDruidPlantInvisBushVData
  • CCitadelAbilityDruidPlantSomething
  • CCitadelAbilityDruidPlantSomethingVData
  • CCitadelAbilityDruidSprout
Type / to search
  1. Deadlock
  2. server
  3. CBaseToggle
  4. CBaseDoor

CBaseDoor

MNetworkVarNames: "bool m_bIsUsable"
Inherits from (136 fields)
CBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_angMoveEntitySpace: QAngle2056 (0x0808)
  • m_vecMoveDirParentSpace: Vector2068 (0x0814)
  • m_ls: locksound_t2080 (0x0820)
    MNotSaved
  • m_bForceClosed: bool2112 (0x0840)
  • m_bDoorGroup: bool2113 (0x0841)
  • m_bLocked: bool2114 (0x0842)
  • m_bIgnoreDebris: bool2115 (0x0843)
  • m_bNoNPCs: bool2116 (0x0844)
  • m_eSpawnPosition: FuncDoorSpawnPos_t2120 (0x0848)
  • m_flBlockDamage: float322124 (0x084C)
  • m_NoiseMoving: CUtlSymbolLarge2128 (0x0850)
  • m_NoiseArrived: CUtlSymbolLarge2136 (0x0858)
  • m_NoiseMovingClosed: CUtlSymbolLarge2144 (0x0860)
  • m_NoiseArrivedClosed: CUtlSymbolLarge2152 (0x0868)
  • m_ChainTarget: CUtlSymbolLarge2160 (0x0870)
  • m_OnBlockedClosing: CEntityIOOutput2168 (0x0878)
  • m_OnBlockedOpening: CEntityIOOutput2192 (0x0890)
  • m_OnUnblockedClosing: CEntityIOOutput2216 (0x08A8)
  • m_OnUnblockedOpening: CEntityIOOutput2240 (0x08C0)
  • m_OnFullyClosed: CEntityIOOutput2264 (0x08D8)
  • m_OnFullyOpen: CEntityIOOutput2288 (0x08F0)
  • m_OnClose: CEntityIOOutput2312 (0x0908)
  • m_OnOpen: CEntityIOOutput2336 (0x0920)
  • m_OnLockedUse: CEntityIOOutput2360 (0x0938)
  • m_bLoopMoveSound: bool2384 (0x0950)
  • m_bCreateNavObstacle: bool2416 (0x0970)
  • m_isChaining: bool2417 (0x0971)
    MNotSaved
  • m_bIsUsable: bool2418 (0x0972)
    MNetworkEnable
    MNotSaved
Referenced by (1)
CRotDoor
Also in
client.dllCounter-Strike 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.